Archive Search

  • ... History conferences, re:fresh (Banff 2005) and re:place (Berlin 2007). The conference series is supported by the Database of Virtual Art and Leonardo/ISAST (International Society for Art, Science and Technology) whose International Advisory Committee will...
  • ... deployment of game structures or echoes of historical models, thematize fundamental aspects of perception and concepts of virtual reality. Two of her works are part of the collection of the ZKM-Media Museum....
  • ... he invented a multi-person, room-sized, high-resolution 3D video and audio environment in 1991named the CAVE-Automatic Virtual Enviroment . His work has been exhibited in Ars Electronica Center, International Society of Electronic Artists, The Total...
  • Traceability -
    ... which is taken by participants of workshop in urban space. As a result, when we see the animation, we will feel virtual trip of urban space like "Electric wave ride" as if we were a radio wave from mobile phone to mobile phone. The process...
  • The Waiting Room -
    ..."The Waiting Room" is a virtual space that 50 users share through the Internet. The visitors to the space are strangers, united by the software, the Internet, and the artwork itself. In this space the visitor becomes a participant in a moving painting. Their actions...
  • ... Life, AIIDE, PLoS ONE and participate in the editorial board of scholarly journals such as: Computer Animation and Virtual Worlds, Artificial Life, Computers in Entertainment and Genetic Programming and Evolvable Machines.
  • ANGELS - video
    ...The First Immersive Virtual Reality Movie. "ANGELS" was conceived at MIT & developed at the Hitlab in Seattle. It was completed in December 1991 and recorded on video in January 1992. This revolutionary movie was programmed for the 3 senses: visual, audio and touch,...
  • Phoxel Space -
    ... back onto the surface of the physical material. The paper describes how the interface approach builds on previous graphical, virtual and tangible interface approaches and how Phoxel-Space can be used as a representational aid in the example application...
  • Panspermia -
    ... and is distributed throughout the universe in the form of germs or spores. This piece places the viewer in the middle of a virtual world of an aggressively reproducing inter-galactic life form, and depicts a single life cycle of this unusual self...
  • Lilliput 1.0 -
    ... phones equipped with cameras capture these images and make an upload to the website, where they can be combined with other virtual settings, producing wallpapers that can be downloaded by cell phone via internet. (source: Simone Michelin)