Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
68
69
70
71
(current)
72
(more)
176
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Vid-A-Feeba
1999
-
1999
Vid-A-Feeba is a play with a chaotic process applied to the generation of artistic images and sounds. The images follow the iterated evolution typical of chaotic systems showing quick change in the visual patterns depending on the bifurcation
Micro Arts Group - Computer Arts Archive/EVA, BCS Moorgate London
2022
-
2022
Exhibition of 20 Micro Arts Group prints, including generative art from Geoff Davis and Martin Rootes, and a story generator by Geoff Davis. The print magazine was also shown, which had the first ever view of Quantel art, by French artist Michèle
Tele-Lectures
2002
-
2009
Tele-Lectures - Netzspannung.org Streaming Service 2001-2004 has a wide range of video documentation of lectures by renowned artists and academics produced in collaboration with well-known partners from the fields of culture and science. Selected
More Than Us
2022
-
2022
Exploring climate prediction as a game of chance and of skill, More Than Us offers us a glimpse of the astronomically huge dataspace we exist in. Two communities of colourful geometric shapes drawn, or ‘recycled’, from Suprematist paintings of the
Stanze
1997
-
1997
"Stanze" is composed by a video-camera and a back-projected screen located in a void room. The camera is located at the top center of the screen. The observer has freedom to move around the room and several observers can interact with the artwork.
Tao Interazione, Lago Sotterraneo, Il tè nel deserto
1994
-
1996
"Tao-interazione" is based on the dynamical interaction between the observer and a multivision system, in which counteracting couples of images and musical compositions are presented. The observer-listener could navigate by walking on the
Relazioni Emergenti: Experiments with Art of Emergence
2002
Plancton Art Studio. Relazioni Emergenti: Experiments with Art of Emergence Leonardo 35, no. 2 (April 2002): 147-152.
IP Network Design Workbench
2002
-
2003
IP Network Design Workbench is a system to make performance simulation tools more accessible to a group of experts during the IP Network design process. Using TUI, it became possible to control multiple simulation parameters directly and in
Tangible Video Browser
2002
-
2003
The Tangible Video Browser provides a tactile and efficient interface for viewing digital videos. Tokens act as both containers for a set of videos and controllers for selecting a video and navigating within the video. Placing a token on the
Portrait of Eve Clone
2010
-
2020
video
I named it Eve Clone as God created Eve, and humans want to play God and created a cloned Eve. I integrate the elements of the human chrysalis and human beast to shape the double identities of Eve Clone, who was both charming and evil. I quoted the
1
…
(more)
68
69
70
71
(current)
72
(more)
176