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  • ... of markets to think through these questions for ourselves. With the aid of our senses, we dive into a playful environment in virtual space while our bodies remain in the real.
  • BIOS -
    ... word for ‘life’. In the four work groups shown in this exhibition, Banz & Bowinkel explore the relationship between the virtual and the real and its connection to the viewer. For this purpose, the artists use cutting-edge technology to create interactive...
  • Conversation -
    ... issues of spectatorship by emphasizing participatory action and two-way communication. Kac’s hybrid networks of physical and virtual spaces dislocate audiences within environments that examine how vision, touch, hearing and voice are facilitated and...
  • ... digital archive for the interdisciplinary field of media art, where no cross-subject system exists. It works as a virtual art encyclopedia whose level of information increases with each user. As McLuhan often said at the end of the 1970s, “The...
  • ... and make use of analog techniques and encyclopaedic classification. In the 90's he work around digital media on net art and virtual reality using 3-D renderings. He had exhibited in The Metropolitan Museum of Art, New York, Haus Der Kunst,Munich, Germany,...
  • ...inhuber, Elke. Augmented Reality and how to access archived media art a counterfactual media art exhibition International Conference on Virtual Systems & Multimedia (VSMM) (2014): 287-294.
  • ... between both Universities. On December 20th to January 20th, they exhibit their work in the Hong-Kong Nanjing Tunnel, a virtual reality tunnel that allows dialogue, visual communication inside virtual setups. This new partnership between City University...
  • Traces -
    ... argues that the experience allows the user to interact in a bodily way with digital worlds. As I first argued in my essay "Virtual Reality as the end of the Enlightenment project" (in "Culture on the Brink", Eds Druckrey and Bender, Bay books 1994),...
  • ... of personal data traveling along a network of transparent information highways that are connected to an electronic virtual border.
  • ... of consumerism, privacy in a era of surveillance, interfacing of humans and machines, and the relationship between real and virtual worlds.