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Healthy Ecosystem and Fighting Dengue: Biodiversity, Affectivity and Infirmity of Landscapes in Social Software and Data Visualization
2016
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2016
Scientific information from technicians and from the communities are gathered in a database, with geographical information. Participatory Design and Ethnographic Protocols for Visualization specific technologies (emergent systems, model-based
Instant Places
2002
Instant Places is a software fiction that creates a networked formed ad hoc to connect dispersed data places. These data places can stretch over multiple computers and also multiple network systems. They are not bound by geography, time and space.
Lauren Lee McCarthy
Lauren Lee McCarthy (she/they) is an artist examining social relationships in the midst of surveillance, automation, and algorithmic living. She is a 2021 United States Artist Fellow, 2020 Sundance New Frontier Story Lab Fellow, 2020 Eyebeam Rapid
Transarchitectures
1998
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1998
Architectures réactives de la communication Le virtuel c'est le réel avant qu'il ne passe à l'acte. Un non-espace non-matière. Il prend forme en s'actualisant. L'architecture du virtuel c'est à la fois l'architecture de l'information et
Missing matter
1998
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1998
Architectures réactives de la communication Le virtuel c’est le réel avant qu’il ne passe à l’acte. Un non-espace non-matière. Il prend forme en s’actualisant. L’architecture du virtuel c’est à la fois l’architecture de l’information et
De La Fenêtre au Labyrinthe: Les technologies, le corps et le plaisir des relations
1995
DOMINGUES, DIANA MARIA G. De La Fenêtre au Labyrinthe: Les technologies, le corps et le plaisir des relations Isea Inter Society Eletronic Arts, Montreal 1 (1995): 64-65.
Transcendence Index
2017
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2017
The installation consists of the following 2 parts: – a software program which analyzes texts of two periods (1900-1917 and 2000-2017) in order to calculate the index of their transcendence; – a robotic device which cooks 2 borschts (borscht is a
PLAKARTIVE 2012
2012
Event: PLAKARTIVE 2012Institution: Kunst.Stadt.PlakatComment:
eCulture Factory auf der Cebit
2007
eCULTURE FACTORY wird mit zwei Produkten auf dem Bremen-Stand der CeBIT vertreten sein. In Halle 9, B21 werden das Virtuelle Buch und das Interaktive Plakat mit eigens für die CeBit entworfenen Inhalten zu sehen sein.
American Lessons - The White Room
2001
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2001
The White Room is a metaphor that illustrates the Brazilian atmosphere face to the constant changes in the domestic economy. Moreover, it points to the delicate balance between North and South - in terms of world geography -- after globalization.
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