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  • In this interactive installation the visual and auditory components of the work were interconnected and closely related. A finely perforated projection screen was visibly divided into sixteen sections. Behind each section was a speaker connected to
  • Professor of cultural and media studies at Lodz University, Poland, where he is a Chair of School of Media and Audiovisual Culture. Professor at the Academy of Fine Arts in Łódź. 2001 – 2006: Professor of Media Art and Media Theory, Academy of
  • SWARM
    carpenters workshop gallery is proud to present a solo show by random international. following the success of random international's inclusion in Decode Digital Design Sensations at the Victoria & Albert Museum, this much anticipated show presents
  • Adriano Abbado has always been interested in non-verbal communication. In 1972 he made his first experiments with photography and environmental sounds. In 1977 he graduated in Electronic Music Composition at the Conservatory of Milan. In 1981 he
  • b) nanotextures -
    b) nanotextures is a generative abstract animation designed for use as a real-time visual score. It was created as part of HEARIMPROV, an experimental audiovisual concert by artist Adinda van ‘t Klooster that visualised sound for people interested
  • HOME OF THE BRAIN (1989-91) - PHILOSOPHERS' HOUSES Created between 1989 and 1991 by Monika Fleischmann and Wolfgang Strauss, Home of the Brain is one of the first Virtual Reality (VR) artworks to incorporate a data glove and a head-mounted display
  • The installation MULTIPLE voice/vision is the output of a research project in the arts, with as focus how friction between multiple layers of sound and vision can be a trigger for embodied perception. A multitrack registration—for both sound and
  • The Carousel, 2022 (Materials) | 8 Kodak Carousel S, Paper, Aluminium, Custom Made Electronics. Dimensions: 0.6m x 1.0m x 2.8m In a dance of light and shadow. Eight Kodak Carousel S projectors stand in a 2x4 grid, producing an analog generative
  • Kawasaki, Audrey. Le Musée Imaginaire Brutus (April 1st 1996).
  • VIDEOAKT proposes the creation of spaces where technology and creativity converge to present a unique experience in our environment with a rich, diverse, and high-quality selection of works ranging from the reactive to the interactive and immersive.