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  • ...Exchange Fields (with Dancer Regina van Berkel) was fully remade - digitising all of the videodisc materials, and authoring a new fully Digital Version. This project was done in Conjunction with IMAI institute - Intermedia Art Institute
  • ... des Möglichkeitsraums In Small Fish, edited by Kiyoshi Furukawa and Masaki Fujihata and Wolfgang MünchVol.3. ZKM digital arts edition, Ostfildern-Ruit: ZKM and Hatje Cantz, 1999.
  • Transmediale '99 -
    ... media arts festival berlin‘, transmediale invited artists, scientists and commercial producers in 1999 to present digital worlds and beings in films, video and games. It acknowledged the entertainment industry and its stimulating experiments with art,...
  • ...McGarrigle, Conor. Art in the Data City In Digital Art in Ireland, edited by James O'Sullivan, 46-58. New York: Anthem Press, 2021.
  • ...Shown as part of a digital exhibition of artist's video and as part of Projection Gallery.
  • ...Palmer, Daniel. The Art of Real Time In Politics of a Digital Present: An Inventory of Australian Net Culture, Criticism and Theory, edited by Hugh Brown and Geert Lovink and Helen et. al. Merrick, 215-223. Melbouren, AUS: Fibreculture, 2001.
  • ...Station Rose/STR was founded in Vienna, Austria, in 1988 by Gary Danner (sound) and Elisa Rose (visuals). As one of the first digital groups worldwide Station Rose have used the potential of live audio visual media and the internet for performing in their work. Their...
  • ... practice cyber-performance. She has also introduced and developed the concepts of Networked Rites, which are collaborative digital performances that explore the intersection of technology and spirituality, and Noetic Fields Weaving, a term she coined to...
  • Eric in Orense v02 -
    ...Archival Digital Print, Sizes: 8”x10” and 13”x19” Pigment Inks on cotton rag substrate or Light Jet digital photo prints. (Also available larger custom sizes or NFT by special order) Date created: March 2001 (detail: horizontal crop) This is a portrait of Acevedo's...
  • ... up by multimedia and electronic technologies to create immersive experiences while bringing physicality and play to the digital medium. These interactive installations and sculptures have the unique ability to change and respond to the presence of a...