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Paul Friedlander
In 1993, I was asked to do my first large commission for British Telecom at their HQ in the City of London. I was also invited to exhibit at Images du Futur in Montreal, where despite being a previously unknown, I was given the largest single
European Media Art Festival 1994
1994
By 1994, EMAF had already evolved into one of the largest annual events for innovative experimental works in the areas of film, video and interactive projects. Compared to the created reality of television and the colourful media design of digital
Revelation - Notification
2015
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2015
Event: Revelation - NotificationInstitution: National Tsing Hua University Arts CenterComment:
2015 “Revelation ‧Notification –Solo Exhibition by Lin Pey-Chwen”, National Tsing Hua University Arts Center, Hsinchu, Taiwan
2015
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2015
2015 “Revelation ‧Notification –Solo Exhibition by Lin Pey-Chwen”, National Tsing Hua University Arts Center, Hsinchu, Taiwan
Featured Artist Lin Pey-Chwen
09/2022
Lin Pey Chwen’s oeuvre extends from sculpture to interactive digital installations. Over the course of more than twenty years, her work encompasses a unique approach to media art and technology exploring a critical understanding of contemporary
Sally Sheinman
I have always been deeply interested in the viewer, pondering why some people engage with art while others do not. This curiosity led me to start asking questions directed at the audience. For one project, I asked, "What did you do today?" In this
n0time
2000
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2001
Computer technology promised to save us time and provide a renewed sense of community. Instead we are collectively suffering from information overflow and lack of time, and we have to reconsider the established notions of "community". When thinking
Transcendence Index
2017
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2017
The installation consists of the following 2 parts: – a software program which analyzes texts of two periods (1900-1917 and 2000-2017) in order to calculate the index of their transcendence; – a robotic device which cooks 2 borschts (borscht is a
FLOOR | PISO
2007
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2013
FLOOR is an interactive interface designed to transfer data of strength and movement in the human-human relation and the human-space time relation. The mode of agencying the FlOOR interface is very simple: you step on one of the two ends of the
Coleoptera
2018
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2019
video
Coleoptera Learning computer coding concepts for children (age 4 to 10) Developed for the Centre Pompidou, Paris © 2018-2019, Laurent MIGNONNEAU & Christa SOMMERER Coleoptera is an application that enables the creation of computer animated insects
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