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  • We Need Us -
    ... beyond its value-laden content? We Need Us draws...
  • The exhibition features spatial and site-specific works from the series 'Form.Code.Maps', which translate areas of experience such as landscape, body, space, atmosphere into fluctuating computer-generated 3-D lenticular images. Introduction:
  • Abstraction Machine / Erotic - The Voyeur of Light (1994) was a site specific installation in a hotel room, Room 33 Gallery, Regent's Court Hotel, Sydney, Australia. The security viewer was inverted so that visitors could view into the room. A
  • Cell Ghosts -
    This work captures the viewer moving through space with a live camera, with their image projected in particles that is stored in memory and appear later as a ghost. The person passing by also activates text. The ambient sounds are a composition of
  • INS(H)NAK(R)ES is an interactive system that uses robotics, sensoring and communication networks. It proposes to share the body of a robot snake put in a serpentarium with other snakes. A web camera is coupled to the robot transmitting in real time
  • ... Stop Motion. Oldenburg: Edith Russ Site...
  • London Dig
    London Dig is composed of four 42 inch plasma screens arranged in a rectangular array of two by two screens, creating a larger single image. The imagery displayed on the screens derives from numerous bird's eye views of the City of London, centred
  • The augmented reality installation "Carnation Rain" creates a space of remembrance in the Largo do Carmo square, Lisbon. On April 25th, 1974, Largo do Carmo was the site of the outbreak of the "Carnation Revolution" in Portugal. To commemorate this
  • Animal Nature is an exhibition concept that has developed out of an ongoing, expanding web-project entitled Criminal Animal found at www.criminalanimal.org. Criminal Animal is intended to bring together a wide range of artists, critics, scholars
  • Sukumaran’s recent work deals with the intersection of human habitat and “embedded” technology and the physical terrain of digital media. In adopting the view that many new-media technologies are not fundamentally new, his projects imagine a “what