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  • Thomson, Christian W.. Visionary Architecture. From Babylon to Virtual Reality. München, New York: Prestel Verlag, 1994.
  • In “Making of Eve Clone III”, Lin Pey-Chwen continued to select scriptures from the Book of Daniel and Book of Revelation in the Bible, and also included the Proclamation of God’s Kingdom by the Prophet, Elijah Hong. These texts are projected
  • I named it Eve Clone as God created Eve, and humans want to play God and created a cloned Eve. I integrate the elements of the human chrysalis and human beast to shape the double identities of Eve Clone, who was both charming and evil. I quoted the
  • The exhibition proposes to “listen” trees of Babyn Yar, feel the metaphor of Tree as a Capsule of Time, which conveys knowledge from the Past (the ground) to the alive limbs of the Future. The Babyn Yar trees were growing all this time as silent
  • Ryota Matsumoto (松本良多) is an artist, writer, and architect based in New York and Tokyo. Born in Tokyo, he was raised in Hong Kong and Japan. He received a Master of Architecture degree from University of Pennsylvania in 2007 after his studies at
  • digital "Minuets and Polonaise" is a digital transcription of 6 of the 18 pieces from the Anna Magdalena Notebook (Klavier-Büchlein für Anna Magdalena Bach) by Johann Sebastian Bach.
  • IS THERE ANY ROOM FOR ME HERE? "This black-and-white video is based around the image of a sparsely furnished apartment at nighttime, using light and shade effects - of a subtlety and delicacy that recalls the brush strokes in a Chinese ink drawing -
  • In the video Making of Eve Clone I, I looked back and represented the process of me creating Eve Clone and the evolution of her body in each period. From the original drafting of Eve Clone, which recorded my inspiration of drawings, to using
  • The installation MULTIPLE voice/vision is the output of a research project in the arts, with as focus how friction between multiple layers of sound and vision can be a trigger for embodied perception. A multitrack registration—for both sound and
  • Stage environment (after Douglas R Hofstadter: Gödel, Escher, Bach) [English title, The MU Puzzle] A media environment was integrated into the stage design of 'Mu-Rätsel', a theatrical production by Hubsi Kramar, shown in the Schauspielhaus Graz as