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  • Diadrama
    ... for this work was made by rotating a camera in three positions to capture a 270-degree field of view in order to create an immersive panoramic image for the audience.
  • ... the floor frames the installation's focal point. The live seismic data stream drives an embedded visual display and immersive low-frequency sounds, which echo the unpredictable fluctuations of the earth's movement. (source:...
  • ... science researching on music visualisation, synesthesia and virtual reality. In his works she embed 2D and 3D graphics with immersive sound, poetics, landscapes. She had exhibited in Centre Georges Pompidou, Contemporary Arts Center and Palais des...
  • ... upon not just Nicholls' deep knowledge of psychology but also the latest new media. Nicholls calls these kinds of works 'Immersive Art', a term normally used only in Virtual Reality. Nicholls sees this concept as being much wider and a natural extension...
  • ... and/or multi-sensory engagement, and an active audience encouraged to interact, participate, or explore) within engaging and immersive practice. I am also interested in the development of content which facilitates engagement and education within the cultural...
  • ...Search for Simurgh is an immersive, interactive performance installation named for the Persian mythological bird akin to a Phoenix. In Search for Simurgh, the audience will move through a series of chambers as they take an active role in this multi-layered story that...
  • ... paths. With this project, we embraced and even enhanced glitches which result from an approach to capture the garden for an immersive virtual reality experience with photogrammetry from eye level and birds eye view. Walk around to explore the monuments,...
  • ... embodied information. Tracking Spaces of Transformation In VIRTUALITIES AND REALITIES New Experiences, Art and Ecologies in Immersive Environments, edited by Raitis Smits and Rasa Smite: RIXC, 2019.
  • ...One of the first dance and media performances designed for a fulldome virtual reality environment. An immersive visual and sound environment, paired with epicurean pleasures and the contemplation of a dance performance. Architectural skies and liquid textures, orbital...
  • ...One of the first dance and media performances designed for a fulldome virtual reality environment. An immersive visual and sound environment, paired with epicurean pleasures and the contemplation of a dance performance. Architectural skies and liquid textures, orbital...