Archive Search

  • ... an Archaeology of Electronic Gaming In Handbook of Computer Games Studies, edited by Joost Raessens and Jeffrey Goldstein, 1-21....
  • ... the early 1980s (with the exception of space roaches in video games), computer graphics stopped moving in real time. Frame buffers...
  • NEoN Festival 2017 -
    ...including device art, sound, installation art, design, games, moving image, animation, net art and performance. NEoN Festival invites you to...
  • ... the schizophrenic interpretation of a shoot-up game like Epic Games' Unreal. The semantic shift from shoot-up to chill-down...
  • Garden Of Changes -
    ... Different to speedy gamification and the pace of jump-and-run games, the Virtual Reality application invites to ponder, reflect and...
  • Temos uma Questão! -
    ...In preparation for hosting the 2016 Olympic Games, Brazilian officials promised to clean up Guanabara Bay, where sailing, rowing and windsurfing...
  • ... University and then worked as a 3D Artist in a Computer Games Company.
  • ... and light sources. Analogy between geopolitics and children's games. Internet found-footage combining images of Syrian refugee camps...
  • ... In 1996-97 she curated the seminal exhibition Serious Games at the Laing Art Gallery in Newcastle and the Barbican Art...
  • ... and light sources. Analogy between geopolitics and children's games. Internet found-footage combining images of Syrian refugee camps...