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14th VIDEOBRASIL International Festival of Electronic Art
2003
-
2003
... its scope to electronic art in general including Net Art and
games
, besides video.
Freud-Lissitzky Navigator
1999
... that uses the very forms of new media (in this case, computer
games
and software interfaces). Source: Lev Manovich
Not A Show About New Technology, A Show About Interaction
1996
...ryl. Not A Show About New Technology, A Show About Interaction In Serious
Games
, London: Barbican Art Gallery and Tyne and Wear Museums, 1996.
mimesia
2003
-
2003
... an unfolding memory. Mimesia using the visual effects of
games
technology to produce a kitsch realism, whilst referencing the...
fire_scape
2010
-
2010
... built Firestation No.5. Completed 2010 The top view images d
epic
t a landscape with fire; images merge an impression of reality,... merge an impression of reality, computer imagery (as for the
games
industry) and a painterly feel. Panels are staggered at 5cm...
Slots of Fun, Slots of Trouble: Toward an Archaeology of Electronic Gaming
2005
... an Archaeology of Electronic Gaming In Handbook of Computer
Games
Studies, edited by Joost Raessens and Jeffrey Goldstein, 1-21....
On the North Pole Looking East
1990
-
1990
... the early 1980s (with the exception of space roaches in video
games
), computer graphics stopped moving in real time. Frame buffers...
NEoN Festival 2017
2017
-
2017
...including device art, sound, installation art, design,
games
, moving image, animation, net art and performance. NEoN Festival invites you to...
Garden Of Changes
2020
-
2020
... Different to speedy gamification and the pace of jump-and-run
games
, the Virtual Reality application invites to ponder, reflect and...
Temos uma Questão!
2015
-
2015
...In preparation for hosting the 2016 Olympic
Games
, Brazilian officials promised to clean up Guanabara Bay, where sailing, rowing and windsurfing...
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