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  • Kayak Libre -
    ...Kayak Libre provides a temporary experimental infrastructure in the form of a kayak taxi service along the waterways. The fare is a conversation. (Scource: http://www.function-creep.com/kayaklibre/about/concept/)
  • ... to locate things that aren’t usually indicated on maps, such as specialized nonbuilding structures and other forms of soft infrastructure. We hope it will help citizen scientists, artists, humanitarians, journalists, and other curious people to identify and...
  • Monika Fleischmann and Wolfgang Strauss, renowned German art collective and professors, have made significant contributions to the realm of digital media art and interactive installations. Pioneers in the field, they have not only created immersive
  • ... facilities. When these were up and running I stayed on to do the full documentation of the facility and then to develop the infrastructure for one of the first fully digital video post-production facilities in Australia. This involved the design and...
  • ...Alexander R. Galloway. Jodi’s Infrastructure http://www.e-flux.com/journal/74/59810/jodi-s-infrastructure/ [e-flux journal#74, June 2016].
  • Cracks to Oases -
    ... time-space dimension management and the durability of the resources used as between modern water pumping and ancient water infrastructure. A sensibility given by the artist attention to the diversity of techniques functioning at different levels of...
  • ...Weir: the infrastructure of flowArtist: Tracey M. BensonComment:
  • ... recent research projects, the current ADA version (2023/24) was developed into a more comprehensive research and teaching infrastructure for Digital Arts and its related fields. https://www.donau-uni.ac.at/de/forschung/projekt/U7_PROJEKT_4294970090...
  • ... award to work collaboratively with artist Susan Collins on integrating an interactive visual arts element into the infrastructure of the building. This website documents this aspect of the Classroom of the Future and the outcomes of the Art for...
  • In this essay, media researcher and developer Tiago Martins provides insight into the development process of the mixed-reality archive AR[t]chive during a large research project. The HoloLens based application enables users to explore archived