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  • ...The immersive installation site-inflexion invites visitors to take part in a site-specific virtual and acoustic journey. The scenery and soundscapes of the JKU campus are the main actors in the work, alluding to Johannes Kepler’s activity as a landscape mathematician....
  • ...The immersive installation site-inflexion invites visitors to take part in a site-specific virtual and acoustic journey. The scenery and soundscapes of the JKU campus are the main actors in the work, alluding to Johannes Kepler’s activity as a landscape mathematician....
  • ... groupings. The results are then captured, either as flat 2D images, or else as time-based changing compositions in the virtual 3D environment. Each time the software is activated, it creates a unique composition in the organization of visual elements,...
  • ...Reinhuber, Elke and Benjamin Seide and Ross Williams. Yunnan Garden VR – Re-creation of a Tropical Garden as Virtual Cultural Heritage Kultur und Informatik – Extended Reality (2020): 25-37.
  • .. interested in the poetry and metaphysics of new technologies. He has created a series of award-winning works that probe the expressive power of new technologies to ask questions about the world ..
  • ... of society. To do that, I use digital media. That allows me to create a self-sustained ecosystem that exists in the virtual world and in a time parallel to ours. At the same time, I intend to make clear the direct interaction and connection that one...
  • ... In nature black holes are sources of high energy activity that produce messengers that eventually travel Earth. The virtual black holes represent these sources an array of monitors positioned across from the black hole displays collects and...
  • ...video 6,’42 Images of material objects (sculptures by Alen Ožbolt) are digitally processed and projected into virtual, fluid spatiality, appearing as dematerialised floating, kinetic light forms, freed of the constraints of time, mass and gravity.
  • ...Fleischmann, Monika and Wolfgang Strauss. Home of the Brain : A networked VR installation as virtual exhibition of philosophers' thoughts In Virtual Creativity, edited by Bruce E. DrushelISSN: 2397-9712, , 111-115. Bristol: Intellect, 2019.
  • ...Fleischmann, Monika and Wolfgang Strauss. Shades of Virtuality In Virtualities and Realities, edited by Rasa Smite and Raitis SmitsVol.Acoustic Space, Vol. 17. ISBN 978-9934-8434-7-1, Riga: RIXC Center for New Media Culture, 2019.