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System Stories and Model Worlds: A Critical Approach to Generative Art
2005
Whitelaw, Mitchell. System Stories and Model Worlds: A Critical Approach to Generative Art In Readme 100: Temporary Software Art Factory, edited by Olga Goriunova, 135-154. Norderstedt: BoD, 2005.
Videogames and Art
2006
Clarke, Andy and Grethe Mitchell, ed. Videogames and Art. Bristol: Intellect Books, 2006.
Sähköiset unet - Musiikkivideot: miten taiteesta tuli pop
1992
Alanen, Antti and Ilppo Pohjola. Sähköiset unet - Musiikkivideot: miten taiteesta tuli pop. Helsinki: VAPK-Kustannus, 1992.
Vídeo y Net.art. Arte y comunicación en la era de la mitificación tecnológica
2007
Baigorri, Laura. Vídeo y Net.art. Arte y comunicación en la era de la mitificación tecnológica EXIT Express , no. 31 (November 2007): 20-25.
Toni Mitjanit
Artist: Toni MitjanitComment:
Rewriting the Myth in virtual spaceReescrevendo o mito no espaço virtual
2007
Moes, Fabiana. Rewriting the Myth in virtual space Reescrevendo o mito no espaço virtual academia.edu (2007).
Mitsubishi Estate Artium
1989
World Graphic Design Now 6 - Computer Graphics
1989
Katsui, Mitsuo and Toshifumi Kawahara, ed. World Graphic Design Now 6 - Computer Graphics. Tokyo, Japan: Kodansha, 1989.
data.anatomy
2012
-
2012
video
data.anatomy [civic] is a audiovisual installation by the Japanese artist Ryoji Ikeda, arising from a unique collaboration with Mitsuru Kariya, the development leader of the Honda Civic.
I Know Where I’m Going!
2010
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2010
Event: I Know Where I’m Going!Institution: Raum in Mitte, Galerie Henriette OlbrischComment:
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