Archive Search

  • Jun Takita, born in 1966 in Tokyo, graduated in 1988 from Nihon University, majoring in arts. He received a Masters from Paris Ecole National d’Art in 1992, having received a scholarship from the French government. He draws heavily from concepts of
  • Necromedia - Reversed Ontogeny or Posthuman Evolution?. Necromedia—Reversed Ontogeny or Posthuman Evolution? Digital Death: Mortality and Beyond in the Online Age (2014): 181.
  • Aceti, Lanfranco. The Cultural Body’s Death by a Thousand Cuts: Why Society Is No Longer a Body and Why It Can Be Cut to Pieces Journal of Visual Culture 14, no. 2 (August 2015): 137-154.
  • Letter
    A navigational poem that presents the viewer with the image of a three-dimensional spiral jetting off the center of a two-dimensional spiral. Both spirals are made exclusively of text. The reader is able to grab and spin this cosmic verbal image in
  • How can we see that the lively dancer on stage is on her way to be resurrected from the death? Thermography was the ideal medium for the production of Orpheus and Eurydike
  • The augmented reality (AR) installation Gardens of the Anthropocene posits a science-fiction future in which native aquatic and terrestrial plants have mutated to cope with the increasing unpredictable and erratic climate swings. The plants in the
  • Virtual Berlin Wall -
    The Berlin Wall separated West Berlin from East Berlin from 1961 - 1989. As part of the “inner German border” it was a symbol of the Cold War and the division of large parts of the world into two opposing political systems. By now, most traces of
  • DIGITAL MONSTERS DON'T BLEED An algorithm is a distinct method of instructions for calculating and solving a problem or a set of problems. It consists of a number of well-defined individual steps and can, for instance, be implemented to execute a
  • "Hotel Synthifornia ironically paraphrases the Eagles all-time-classic: 'Such a lovely place, such a lovely face... Relax!' Find yourself caught by the schizophrenic interpretation of a shoot-up game like Epic Games' Unreal. The semantic shift from
  • “Synthetic images as an answer to Auschwitz” (“We Shall Survive in the Memory of Others”)1 asserted Vilém Flusser (1920–1991) forcefully in an interview shortly before his death. Only by passing through radical abstraction could a new