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  • ... with audiences in real world. When the viewers...
  • Simon Biggs -
    As contemporary art practice moves ceaselessly into the vast and infinitely complex field of video and computer technology, the McDougall Art Annex takes pleasure in presenting the work of a leading artist in this area, British-based Simon Biggs.
  • ... from the unique reality of mathematics into the...
  • ... to the physical public realm, the artist raises...
  • IDfone -
    ... other. The piece is realised using two computer...
  • ... simulation and virtual reality. The viewer can...
  • AL GRANO: Framing Worlds deploys a staging of fact and ction where various registers of images, texts and objects, coexist. These digitally produced 2D and 3D pieces have as common element the manipulation of languages, histories and codes (the
  • ... finally go back to the real world. There are two...
  • ... beyond recognition. The real-time progress of the above...
  • C. E. B. REAS (b. 1972, United States) lives and works in Los Angeles. His software, prints, and installations have has been featured in numerous solo and group exhibitions at museums and galleries in the United States, Europe, and Asia. REAS'