Archive Search

  • World I for BosniaArtist: Jenny HolzerComment:
  • utHOPEia
    Hope in fusion with Utopia is here in perspective, looking at St Virgil, which has become part of the every day (esthétique du quotidien). By fragmenting the space and recontextualising elements of the place, utHOPEia is "hoping" to have the
  • WORLD /WORLD -
    Imagine a pole piercing the earth. One end emerges in Neunkirchen, Germany and the other at a public space in Tokyo. You can push and pull this pole on one side of the earth and someone on the other side may push back to you. You can also see
  • Instruction Drawings -
    This workshop is a trial to describe how information flows through us. What we do with mobile phone is just exchange information. It enters through the ear and into the mind and then out through the mouth. In this workshop, visual
  • A workshop to visualize a flow of information. Participants of the workshop make a line and try to transfer an one-line drawing from body to body. Then the track of the drawings is drawn on pieces of papers. At the end of each sesson, participants
  • On Justifying the Hypothetical Nature of Art and the Non-Identicality within the Object WorldArtist: Peter WeibelComment:
  • Die Wand, der Vorhang (Grenze, die) fachsprachlich auch: LascauxArtist: Peter WeibelComment:
  • Pixelpark Interactive Environments created the Mercedes-Benz Info Designer for the Auto Salon Paris 2000 and made this special service an interactive, customer-friendly experience. In just a few steps users can obtain an overall picture of all
  • This electronic game was developed for a big company's birthday party (ABB). There were twenty teams, each equipped with such a game station to enjoy the party guests. The Sensorama offeres three different memory and reaction games for two to
  • Tin Roof is an advanced sound installation about eavesdropping, space, and sound, exhibited in the Muczarnok Budapest, Amsterdam and other places. (newmediabeijing.org)