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  • The Library -
    As the Y2K media frenzy and millennium celebrations reached a fever pitch in late 1999, the finishing touches were being put on the design of one of the most ambitious VRML projects on the internet today. With the assistance of modellers, animators
  • In Peripheral Trajectory you stand with your upper body in a horizontal cylinder while 3D images are projected on its surface. The work completely absorbs you and gives you an intense full-body experience of pure motion by projecting images in your
  • Time Value -
    With this work Olga Kisseleva offers a perspective on current developments and cost saving in industrial business. Eight interactive electronic clocks are connected in real time on the "n-value" servers from different countries of the world. The
  • Generative art "en plain air": In four squares appearing on the computer screen the viewers of remote impressionist art (2006) see cutouts from heaven above not closer defined places on this world: grey, blue, black white and every shading you can
  • Stream I Stream II -
    ... is in the world, the...
  • For more than 10 years, Matt Mullican has been continuously developing a sign system which is, on the one hand, a product of his imagination, and on the other, taken directly from everyday life. Signs as they can be found in airports, train
  • Extruder -
    ... modern world, it has done...
  • Mediated Encounters -
    Mediated Encounters is an interactive robotic installation of four fish tanks designed to allow Siamese Fighting fish (Betta Splendons) to determine the movement of two grapevine sculptures. This piece allows normally aggressive fish to interact
  • El Barrio is home! -
    The Caribbean Cultural Center and African Diaspora Institute is a cultural center for the world-wide African diaspora based in East Harlem ("Spanish Harlem") in New York City. Back in 2012 as AR artistic advisor I helped them get a Rockefeller
  • "Perceptive Dislocations" was a performative event at the Goethe-Institute Island in Second Life. Cyberspace: The Final Frontier. Since 1994 with the advent of the World Wide Web, online virtual 3D worlds promised us endless freedom to be and do