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  • Eduardo Kacsounding out the non-binaryThe Archive of Digital Art, 06/2022Text by Carla Zamora and Samantha Mealing, Interview on Time Capsule by Samantha Mealing,Rachel de Joode and Herbert Gmoser.“In the course of pursuing Bio Art we have
  • Eduardo Kac, pioneer of multiple art genres like Telematic Art, Transgenic Art and Bio Art, guides us through 40 years of radical changes in the body-technology relationship, offering different approaches on how to reflect the boundaries of human
  • Incubator (with Tao G. V. Sambolec)
  • A 442 Hz. - video
    Songs of the Revolution “A 442 Hz” is a digital single screen installation by Egyptian media artist Sameh Al Tawil Musicians holding different instruments emerge in front of the steadily focused camera from beyond the screen of the film (hors-champ)
  • CHAOS [Sonat 1.0, Movement 1.0] is an art project by Sameh al Tawil 2021, which focuses on the visualisation of sound data. The artist is improvising live piano sounds that are developed for a 2D/3D visual/s generation and responses, these produce
  • Ren Fah - is a media-artist and researcher working in the field of Cultural Studies/ Critical Theory and Analysis. He received his PhD. in 2011 from the University of Applied Arts, Vienna. Within the frame of his PhD. project he conducted research
  • Carlos Katastrofsky a.k.a Michael Kargl (Vienna, Austria) is artist and teacher in the realm of New Media Art. Born 1975, he studied Sculpture at the University "Mozarteum" Salzburg (Austria) with a special focus on Virtual Architecture and
  • Alok b. Nandi, media author/artist, is active in "new media" since 1994. He is working on cross-media projects, in mixed-realities (virtual, augmented, telepresence ...). He is exploring narrative spaces through cinema, photo, video, new media, ...
  • Fatma Ali. Multimedia artist Sameh Al Tawil - A critical study (Monograph). Vol.272. : Diwan, 2024.
  • Alexander Hahn (b. 1954, Rapperswil, Switzerland) has worked in the analog and digital media arts since 1977, integrating the time-based forms of video with practices of installation, computer imagery, print, animation, virtual reality and writing.