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  • OP_ERA ist an immersive and interactive interface designed for multisensorial experimentation of space concepts. Conceived as a virtual reality environment, this project focuses on research and development of scientific and artistic models of space,
  • Goldberg, Ken and Ruzena Bajcsy. Active Touch and Robot Perception Cognition and Brain Theory 7, no. 2 (Winter 1984): 199-214.
  • Penny, Simon. Agents as Artworks and Agent Design as Artistic Practice In Human Cognition and Social Agent Technology, edited by Kerstin DautenhahnAmsterdam, NL: John Benjamins Publishing Company, 1999.
  • Event: Re-cognitionInstitution: Steffany Martz GalleryComment:
  • Event: Art et cognition dans une perspective évolutionnaireInstitution: Ecole Normale Supérieure (ENS Ulm)Comment:
  • Event: Le ZA Profiler en action dans le TunnelInstitution: ReViCo (Réalité Virtuelle et Cognition), ENSTComment:
  • Over more than two decades, Simon Penny has pursued the simultaneous development of Interactive Artworks and the design and construction of technologies for Embodied Interaction, utilising Machine Vision and Robotics technologies. This has involved
  • For over thirty years Rebecca Allen has investigated a variety of technological forms of expression including 3D computer animation films, music videos, large-scale performance works, interactive art installations, video games, artificial life
  • Penny, Simon. Embodied Cultural Agents: at the Intersection of Art, Robotics and Cognitive Science In AAAI Socially Intelligent Agents Symposium, , 103-105. : AAAI Press, 1997.
  • Boden, Margaret A.. Autopoiesis and Life Cognitive Science Quarterly 1 (2000): 117-145.