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Las colecciones de obras intangibles del MIDECIANT de Cuenca. Del museo físico al museo virtual. / The collections of intangible artworks of the MIDECIANT of Cuenca. From the physical museum to the virtual museum
2011
Alcalá Mellado, José Ramón and Beatriz Escribano Belmar and Vicente Jarque Soriano. Las colecciones de obras intangibles del MIDECIANT de Cuenca. Del museo físico al museo virtual. / The collections of intangible artworks of the MIDECIANT of
PLUNC 2016 New Media and Digital Art Festival
2016
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2016
2016 PLUNC 2016 New Media and Digital Art Festival (29. Sept - 2. Oct. 2016) With works by: Artica CC, Thomas Grogan, anaa colectivo, Antonio Quiroga Waldthaler, Laurent Mignonneau & Christa Sommerer, Nuno Correia, Monica Vlad, Tiago Rorke e
As Instalações Multimídia Como Espaços de Dados Em Sinestesia
1997
DOMINGUES, DIANA MARIA G. As Instalações Multimídia Como Espaços de Dados Em Sinestesia Relações Corpo/ Arquitetura/ Memória e Tecnologias. Coletânea Ccha Cultura e Saber, Caxias do Sul: EDUCS 1, no. 2 (1997): 33-51.
Osmose: Notes on Being in Immersive Virtual Space
1998
Davies, Char. Osmose: Notes on Being in Immersive Virtual Space In Digital Creativity, edited by Colin Beardon and Lone et. al. MalmborgVol.9. Lisse: Swets and Zeitlinger Publishers, 1998.
Osmose: Notes on Being in Immersive Virtual Space
2002
Davies, Char. Osmose: Notes on Being in Immersive Virtual Space In Digital Creativity: A Reader, edited by Colin Beardon and Lone Malmborg, 101-110. Lisse: Swets and Zeitlinger Publishers, 2002.
Through The Mesh Reader
2022
Lichty, Patrick and Yiannis Colkaides, ed. Through The Mesh Reader. 1 th ed.Limassol, Cyprus: Neme Art Center, 2022.
Transmettre
1997
Debray, Regis. Transmettre. coll. Le champ médiologique, Paris: Odile Jacob, 1997.
Camille Baker
Camille Baker is an artist-performer/researcher/curator within various art forms: immersive experiences, participatory performance and interactive art, mobile media art, tech fashion/soft circuits/DIY electronics, responsive interfaces and
Nuzzle Afar
1998
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1998
"Nuzzle" is a shared 3D virtual environment art work, using digital networking technology. It realizes a new type of communication space where people can meet and talk to each other as avatars from several telematic immersive computer terminals.
Primordial Dance
1991
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1991
Primordial Dance is an experimental animation containing a progression of abstract textures and colors. It is a study of emerging and transforming mathematical equations. These effects were created using an interactive process of "artificial
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