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  • Pettigrew, John D.. The Evolution of Binocular Vision In Evolution of the Eye and Visual System, edited by John R. Cronly-Dillon and Richard L. Gregory, 271-283. New York: MacMillan Technical Publishing, 1986.
  • Cubitt, Sean. Videography: Video Media as Art and Culture. Communications and Culture, London: Macmillan Education, 1993.
  • Cubitt, Sean. Data Visualisation and the Subject of Political Aesthetics In postdigital aethetics, edited by David Berry and Michael DieterLondon: Palgrave Macmillan, 2015.
  • Hudson, Dale and Patricia Zimmermann, ed. Thinking Through Digital Media - Transnational Environments and Locative Places. New York: Palgrave Macmillan, 2015.
  • Imagining Macondo -
    Imagining Macondo is a public artwork that commemorates Nobel Prize-winning author Gabriel Garci?a Ma?rquez. It was first showcased at the Bogota International Book Fair in April 2015 to an audience of more than 300,000 over the course of two weeks.
  • Pabellon Macondo -
    The International Book Fair of Bogota, one of the largest book fairs in the world, celebrates the role of literature in Latin American culture and its importance to the people of Colombia. The Colombian author Gabriel García Márquez, who died in
  • 'LPDT2 : The Second Life of La Plissure du Texte' is the Second Life® incarnation of Roy Ascott's groundbreaking new media art work La Plissure du Texte ('The Pleating of the Text'), created in 1983 and exhibited at the Musee de l'Art Moderne de la
  • Curators: Montxo Algora y José Luis de Vicente. Artists: Antoni Abad, Amorphic Robot Works, Ángel Borrego, David Byrne, Daniel Canogar, Vuk Cósic, Harun Farocki, Paul Friedlander, Mark Hansen, David Hason, Pierre Huyghe, Theo Jansen, Natalie
  • Burbano, Andres. Legardy, George. Forbes, Angus. Imagining Macondo: Interacting with García Márquez’s Literary Landscape IEEE Computer Graphics and Applications 5, no. 35 (JUNE 2015): 6-13.
  • Burbano, Andres. Legardy, George. Forbes, Angus. Imagining Macondo: Interacting with García Márquez’s Literary Landscape IEEE Computer Graphics and Applications 5, no. 35 (JUNE 2015): 6-13.