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  • Blase, Christoph and Margaret Morse. Hardware, Software, ARTwear. Ostfildern-Ruit: Hatje Cantz, 1998.
  • Aymeric Mansoux has taken part in many artistic experiments based on the internet and the emergence of networks, and considers any form of data to be a new clay that can be used to develop autonomous artistic processes. His most recent projects
  • Artist, software developer and researcher. Rheiner was trained as an electrician and studied new medias at Zurich’s Hochschule fuer Gestaltung und Kunst ( University of the Arts). He teaches Interaction Design and Master of Arts in Design / Field of
  • SWAMP (Studies of Work Atmosphere and Mass Production) focuses on critical themes addressing the effects of global corporate operations, mass media and communication, military-industrial complexes, and general meditations on the liminal area between
  • Cramer, Florian and Ulrike Gabriel. Software Art .
  • Fugitive
    Morse, Margaret and Christoph Blase. Fugitive In Hardware Software Artware, Ostfildern-Ruit: Hatje Cantz, 1998.
  • Public CulturalProduction Art(Software){Author: Paul, Christiane
  • Verostko, Roman. Epigenetic Painting: Software As Genotype, A New Dimension of Art Leonardo 23, no. 1 (1990): 17-23.
  • Whitelaw, Mitchell. System Stories and Model Worlds: A Critical Approach to Generative Art In Readme 100: Temporary Software Art Factory, edited by Olga Goriunova, 135-154. Norderstedt: BoD, 2005.
  • ZKM Karlsruhe, ed. Hardware - Software - Artware: Die Konvergenz von Kunst und Technologie. Kunstpraktiken am ZKM Institut für Bildmedien 1992 - 1997. Ostfildern-Ruit: Hatje Cantz, 1997.