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TeamWork
Sta
tion
1990
-
1995
TeamWork
Sta
tion was designed to provide
sea
mless realtime
sha
red drawing
spa
ce for geographically distributed group. The key design idea of TeamWork
Sta
tion i
s a
"translucent overlay" of individual work
spa
ce video images. TeamWork
Sta
tion-1
Measure
1992
-
1992
Measure i
s a
variation of the Very Nervous System, using an extremely simple and regular sound source, a ticking clock. (source: http://homepage.mac.com/davidrokeby/measure.html)
inTouch
1997
-
1998
inTouch i
s a
project to explore new forms of interpersonal communication through touch. Force-feedback technology is employed to create the illusion that people, separated by di
sta
nce, are interacting with a
sha
red physical object. The "
sha
red"
Silicon Remembers Carbon
1993
-
2000
The central element in "Silicon Remembers Carbon" i
s a
large video image projected down onto a bed of sand on the floor of the in
sta
llation
spa
ce. In the second version, instead of laser-discs, the video source is made up from 2 streams of MPEG-2
Seen
2002
-
2002
"Seen" i
s a
n extrapolation on "Watch", using the whole of Piazza San Marco in Venice as the source material. The in
sta
llation is made up of 4 video projections whose video material are calculated live from a single video source. (source:
Time Stratum II
1985
-
1985
Toshio Iwai about Time Stratum II: "In this in
sta
llation, I placed 120 paper human figures on a motorised spinning disk. Iset up a video monitor above them, while strobing the light down, the paper figure
s a
ll burst into motion. By using a video
[
spa
ces]
1995
-
1996
[
spa
ces]Artist: Mark NapierComment:
KK3-line: The Fall of Rome, Part II
2005
-
2005
KK3-line: The Fall of Rome, Part IIArtist: Mark NapierComment:
KK2
2004
-
2004
KK2Artist: Mark NapierComment:
KK3-skyline
2005
-
2005
KK3-skylineArtist: Mark NapierComment:
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