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  • ...Interactive installation exploring the potential of single-user virtual reality. Rearrangement of multiple subjective camera views captured from the body of an Olympic diver. VR head-mounted display transmitting simultaneous viewpoints and integrating aesthetic choices...
  • ... each other out, mate and fly back and forth between computers on a network. Once the software is installed on a computer the virtual flies instantly propagate to other computers that already have the software installed.
  • .. "Ideally by using these technologies, art should see through them and unveil this imperative role in our society. When it is aesthetically pleasing, the truth doesn’t hurt so much" ..
  • ... within the interdisciplinary and intercultural contexts of the histories of art. Banff New Media Institute, the Database for Virtual Art, Leonardo/ISAST and UNESCO DigiArts are collaborating to produce the first international art history conference covering...
  • medi@terra 2006 -
    ... it never was just that. Videogames express and reflect today’s world – they are a part of it. The boundaries between the virtual and the real world seem to intertwine, as the virtual spaces become the new public spaces. New identities appear, new roles are...
  • ... of Electronic Art in the School of Fine Arts at the University of Cincinnati, and is engaged in creative research with virtual reality, the Internet, and optical media. (source:...
  • Whiteout - video
    ... from their positions of two-feet above the ground plane. The white LEDs are animated in large-scale patterns superimposing a virtual movement on top of the kinetic movement of the spheres. The sequence of light is a luminous treatment of urban public space...
  • ...One of the first dance and media performances designed for a fulldome virtual reality environment. An immersive visual and sound environment, paired with epicurean pleasures and the contemplation of a dance performance. Architectural skies and liquid textures, orbital...
  • ...Interactive installation exploring the potential of single-user virtual reality. Rearrangement of multiple subjective camera views captured from the body of an Olympic diver. VR head-mounted display transmitting simultaneous viewpoints and integrating aesthetic choices...
  • ... China. It is an innovative augmented-reality installation whereby the paintings and sculptures of the caves are rendered virtually within the architecture of a simply constructed rectangular room that shares same dimensions as those of Cave 220 itself....