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Embodied virtuality: Or How to Put Bodies Back into the Picture
1996
Hayles, Katherine N.. Embodied virtuality: Or How to Put Bodies Back into the Picture In Immersed in Technology: Art and Virtual Environments, edited by Mary Anne Moser and D. MacLeod, 1-28. Cambridge, MA: MIT Press, 1996.
Nature Morte: Landscape and Narrative in Virtual Environments
1996
Morse, Margaret. Nature Morte: Landscape and Narrative in Virtual Environments In Immersed in Technology: Art and Virtual Environments, edited by Mary-Anne Moser and Douglas MacLeod, 195-232. Cambridge, London: MIT Press and Banff Centre for the
Field Recording Studies
1996
Naimark, Michael. Field Recording Studies In Immersed in Technology: Art and Virtual Environments, edited by Mary Anne Moser and Douglas MacLeodCambridge, MA: MIT Press, 1996.
Placeholder
1996
Laurel, Brenda and Rachel Strickland. Placeholder In Immersed in Technology: Art and Virtual Environments, edited by Mary Anne Moser and Douglas MacLeodCambridge, MA: MIT Press, 1996.
Osmose
1995
-
1995
Event: OsmoseInstitution: MACM, MontrealComment:
The Tunnel under the Atlantique
1995
Event: The Tunnel under the AtlantiqueInstitution: MACM, MontrealComment:
MACM, Montreal
Architecture of the Mind. The Work of Jeffrey Shaw
2000
MacMahan, Alison. Architecture of the Mind. The Work of Jeffrey Shaw Archis. Architecture-City-Visual Culture 6 (2000): 38-43.
Anastasia Manou
Anastasia Manou / Macmanous (GR) is an audio and visual designer from Athens, specialising in electroacoustic / soundscape music composition and live visuals. Her academic research was focused on the adaptation of ancient Greek classics to the form
The Interactive Book: A Guide to the Interactive Revolution
1997
Pearce, Celia. The Interactive Book: A Guide to the Interactive Revolution. Indianapolis: MacMillan Technical Publishing, 1997.
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