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  • BODYGAZE
    Acryl, pastel on papervariable dimensions. Graphical images on paper combine structures that look like microscopic imagery and the morphology of bodily particles. The bodily tissue is mediated in a variety of observation ratios: from stylised
  • SKIN - video
    SKIN is an interactive installation, in which visitors have the opportunity to use a GSR (Galvanic Skin Response) interface, which measures their skin's moisture. The variations of these values are an indication of psychological or physiological
  • Super Cilia Skin -
    Super Cilia Skin is a multi-modal interactive interface, conceived as a computationally enhanced membrane coupling tactile-kinesthetic input with tactile and visual output. An array of individual actuators (cilia) use changes in orientation to
  • SKIN - Performance -
    SKIN is an interactive performance, in which the artist interacts with sounds and images using the GSR (Galvanic Skin Response) interface, which measures her skin's moisture in order to create the audiovisual environment. The variations of these
  • Plewe, Daniela Alina. Ultima Ratio as Media Theatre - Beyond Moving Skin In Global Heros, Theater zwischen Medialität und Theatralität, edited by Martina LeekerBerlin: Alexander Verlag, 2001.
  • Beesley, Philip. SKIN DEEP: LIMINAL STATES. Chatham: The Thames Art Gallery, Chatham Cultural Centre, 2002.
  • Re:skin
    Flanagan, Mary and Austin Booth, ed. Re:skin. Cambridge, MA: MIT-Press, 2006.
  • Dr. Turner, Ming. Quasi-skin and post-human: Lin Pey-Chwen´s Eve Clones (2010-2011) n.paradoxa international feminist art journal 30 (2012): 33-39.
  • VICE. https://www.vice.com/en_us/article/xy4da7/skin-transforms-your-emotions-into-sound-a-color-through-sweat-data 05.06.2014.
  • Event: Art Futura 1998: The Second SkinInstitution: Art FuturaComment: