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John Tonkin
John Tonkin is a Sydney based new media artist. After studying science and then playing with photography, experimental film and animation, he began making computer animation in 1985. Tonkin develops his own software in programming languages such as
Digital Nights Singapore 2010
2010
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2010
Digital Nights Singapore 2010 17 - 26 September An interactive new media and digital arts fest during the SGP Season featuring LAb[au]'s installations: frameworks f5x5x2 binary waves, cybernetic urban installation at: SAM _ Singapore Art
AL GRANO: Framing Worlds
2015
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2015
AL GRANO: Framing Worlds deploys a staging of fact and ction where various registers of images, texts and objects, coexist. These digitally produced 2D and 3D pieces have as common element the manipulation of languages, histories and codes (the
24hour Social
2014
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2016
24hour Social is a data-driven 24 hour generative video installation that questions how identities are constructed as data in an era of social media that act as authentic platforms for performances of the self and simultaneously as systems of data-
ADA_Feature_Eduardo_Kac_Zamora_Mealing_2022.pdf
Eduardo Kacsounding out the non-binaryThe Archive of Digital Art, 06/2022Text by Carla Zamora and Samantha Mealing, Interview on Time Capsule by Samantha Mealing,Rachel de Joode and Herbert Gmoser.“In the course of pursuing Bio Art we have
From Sites of Memory to Cybersights: (Re)Framing Japanese American Experiences
2007
Gessner, Ingrid. From Sites of Memory to Cybersights: (Re)Framing Japanese American Experiences. Heidelberg: Winter, 2007.
Adrianne Wortzel
Adrianne Wortzel has worked in the field of robotic and telerobotic art for over five decades. Her works combine historic and cultural perspectives with fictive narrative to deploy that considered mix in several genres: robotic and telerobotic
Framing memory: return to the zone
2018
Parker, Kayla and Stuart Moore. Framing memory: return to the zone AVANCA | CINEMA 2018 (July 2018): 103-108.
Anamorph-Lattice
2020
Anamorph-Lattice, 6 black-white family snapshots repeated 30 times are organized by the Voronoi mathematical model so that the images disrupt the frontal perspective viewing, creating altered perspectives reminiscent of 16th and 17th century
Anamorph Vonoroi
2020
Anamorph-Voronoi, is an image-generating software designed to produce aesthetically coherent compositions in 3D volumetric space according to visual rules translated into computer code. Inspired by the historian Jurgis Baltrusaitis’ study of
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