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OP_ERA: Sonic Dimension
2005
OP_ERA is an immersive and interactive interface designed for multisensorial experimentation of space concepts. Conceived as a virtual reality environment, this project focuses on research and development of scientific and artistic models of space,
Spatial Sounds (100db at 100km/h)
2000
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2000
Spatial Sounds (100dB at 100km/h) is an interactive audio installation by Marnix de Nijs and Edwin van der Heide. In this engine-powered work, a speaker is mounted onto a rotating arm that is several meters long. Like a watchdog, the machine scans
Featured Artist Christopher Salter
05/2017
.. his artistic development between research in the humanities, multi-sensory engineering and collaborative practice in the fields of digital art and theatre ..
We Are Like Vapours
2013
The source material for this interactive installation is the Pacifying the South China Sea handscroll, painted by an anonymous Qing painter almost two hundred years ago. The scroll chronicles the story of how the forces of the Jiaqing Emperor
Enclosure and Enthusiasm
2006
Goldin+Senneby. Enclosure and Enthusiasm UKS Forum for Samtidskunst 3/4 (2006).
Mori: The Telematic Embrace
Inside the entry curtain, visitors follow a fiber-optic cable to the center of the resonating enclosure where a portal through the floor frames the installation's focal point. The live seismic data stream drives an embedded visual display and
Zero Noon
2013
Rafael Lozano-Hemmer "Zero Noon", 2013 computer, processing software, square HD display, electronic, metal enclosure 17 x 17 x 4" edition of 12 "Zero Noon" is a digital clock that shows the current time according to eccentric metrics: it uses
Slippery Traces
1995
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1996
Slippery Traces is a multi-linear visual narrative in which viewers navigate through a network of over 240 interconnected postcards classified into 24 categories or chapters. The intention of the work has been to explore database structures as a
Amodal Suspension, Relational Architecture 8
2003
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2003
"Amodal Suspension" is a large-scale interactive installation developed for the opening of the Yamaguchi Center for Arts and Media (YCAM) in Japan. From the 1st to the 24th of November 2003 people could use the project website http://www.amodal.net
Talking Head Projection
1979
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1979
Talking Head Projection was an experiment in enhanced tele-presence. The idea was an extension of the popular head projection in Disneys Haunted Mansion, where the moving image of a woman is projected on a face-shaped screen, resulting in true 3D
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