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VR Webcams: Time Artifacts as Positive Features
2002
Naimark, Michael. VR Webcams: Time Artifacts as Positive Features In ISEA 2002 Proceedings, Nagoya, Japan: 2002.
Genetic Art and the Aesthetics of Biology
2002
Tomasula, Steve. Genetic Art and the Aesthetics of Biology Leonardo 35, no. 2 (April 2002): 137-144.
Interaction Design: Beyond Human-Computer Interaction
2002
Preece, Jenny and Yvonne Rogers and Helen Sharp. Interaction Design: Beyond Human-Computer Interaction. Hoboken, NJ: John Wiley and Sons Ltd., 2002.
Multimedia: From Wagner to Virtual Reality
2002
Packer, Randall and Ken Jordan. Multimedia: From Wagner to Virtual Reality. New York: W. W. Norton and Company Inc, 2002.
Cyber Reader: Critical Writings for the Digital Era
2002
Spiller, Neil, ed. Cyber Reader: Critical Writings for the Digital Era. London, UK: Phaidon Press, 2002.
Techno/Cultural Consciousness Across the Digital Divide
2002
D'Agostino, Peter and David I. Tafler. Techno/Cultural Consciousness Across the Digital Divide In Concisousness Reframed, Curtin: Curtin University, 2002.
Game On: Head Games
2002
Pesce, Mark et. al.. Game On: Head Games. London: Barbican Center Books, 2002.
Schizophrenia and Narrative in Artificial Agents
2002
Sengers, Phoebe. Schizophrenia and Narrative in Artificial Agents Leonardo 36, no. 4 (2002): 427-431.
Beyond Webcams: An Introduction to Online Robots
2002
Siegwart, Roland and Ken Goldberg, ed. Beyond Webcams: An Introduction to Online Robots. Cambridge, MASS: The MIT Press, 2002.
Geometry and Part Feeding
2002
Van der Stappen, Frank and Robert-Paul Berretty and Ken
AND Overmars Goldberg. Geometry and Part Feeding In Sensor Based Intelligent Robot Systems, edited by H. Bunke and H. I. et. al. ChristensenVol.2238. Lecture Notes in Computer Science, ,...
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