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Monumental Attractions: An Archaeology of Public Media Interfaces
2011
Huhtamo, Erkki. Monumental Attractions: An Archaeology of Public Media Interfaces In Interface Criticism: Aesthetics Beyond Buttons, edited by Christian Ulrik Andersen and Soeren Bro Pold, 21-42. Aarhus: Aarhus University Press, 2011.
European Media Art Festival 1998
1998
EMAF 1998 addressed the structures of a mediatised society shaped by the simultaneousness of different systems. In everyday life, too, we are surrounded by perception situations taking place in parallel, explained the American Pat O’Neill, to whom
Attractions
2005
solo
Time in between
2014
-
2014
Time in Between features urban views from both Taipei and Paris. It documents a compressed 24 hours in these two places with 24 locations and 24 Taiwanese people strolling in Paris. By seamlessly overlaying urban images from the two cities at
Interactive Poem MUSE
1996
-
2011
“"Interactive poem" is a new type of poem that is created by a participant and a computer agent collaborating in a poetic world full of inspiration, emotion and sensitivity. […] A computer agent called "MUSE", who has been carefully designed with a
RECIPROCITY
2017
Diptych: laser-cut and digital print on plexiglass dim: 200 x 135 cm The hanging objects present microscopic image of a carbon substance (up) and its digital mapping (transcription) into a reciprocal space (down) by the use of digital fast Fourier
solid
1999
Solid is a group of 4 Java coded pieces consisting of unusual yet simple structures that can be twisted, stretched and generally thrown around the window by clicking and dragging the objects. The special quality of these pieces comes from how
ASCII Shell Forkbomb
2001
This forkbomb is a kind of poetic virus. If its visually attractive line of only thirteen characters is entered into the command line of a Unix system and the enter key is pressed, within seconds the computer will crash because the devious little
Revelation of Eve Clone III
2013
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2013
Revelation of Eve Clone III was created and exhibited at the “Post-Humanist Desire” international art exhibition at MOCA Taipei. I used 3D animation to recreate all the characteristics in Revelation of Eve Clone I, such as reproductivity and the
Portrait of Eve Clone
2010
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2020
video
I named it Eve Clone as God created Eve, and humans want to play God and created a cloned Eve. I integrate the elements of the human chrysalis and human beast to shape the double identities of Eve Clone, who was both charming and evil. I quoted the
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