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  • My artwork is critical of social, political, and cultural issues. My work often refers to European history and especially the present. For the last few years, I have been working on my works in the Visual Mathematical form. I process every idea both
  • DeadPlanetFine* -
    DEADplanetFINE* #interactive #mouseover #animations DEADplanetFINE*, is an Orwellian web 1.0 retro-renaissance remixology project consisting of looped animated mouseover gif-film-crawls. DEADplanetFINE*, are animated acid humorous
  • Sommerer, Christa and Laurent Mignonneau. Creating and Communicating with Virtual Life on Mobile Phones In SCI 2001 - 5th World Multiconference on Systemcis, Cyberneticx and Informatics, Conference Proceedings, , 64-70. Orlando: International
  • Mercury - video
    In the VR Experience Mercury (2016), artist duo Banz & Bowinkel relocate the viewer on an archipelago connected by footbridges. Elements of nature, culture or technology intertwine into a surreal terrain in which known physical laws are overridden.
  • OSMOSE - video
    ... self and world, i.e. a...
  • Anonymous Real-time v02 had its world public premiere @ LACDA : Los Angeles Center for Digital Art during the Downtown LA Art walk on Thursday, Sept. 14, 2017 as part of a group show called Featured Video Artists. The official opening reception was
  • SMART ART The European Media Art Festival is one of the most important current media art forums world-wide. For the 19th time, the festival will present a comprehensive overview spanning the whole range of this young genre of art. Under the motto
  • "Time Jitters" is a two channel video that has been exhibited as a diptych as well as part of an interactive installation. Part 1 is a grid of twenty-five animations all of which loop at different rates becoming a cacophony of pulsing color and
  • "The Way" is a 3-D computer animation combined with live video. Depicted are three runners followed by a camera down a foggy street in a small German village. To visualize "The Way", I've inverted the common system of the central perspective.
  • Matt Mullican is a artist use subjective cosmology strategies to represent the world and the human condition mainly in symbolical related forms . His work often take shape of immersive installations and make use of analog techniques and