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Sauna01-02
2000
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2007
video
Sauna_01 #1, realized at the San Francisco Electronic Music Festival 2000, consists of a 10 x 14' enclosed room within which is positioned a 4 x 8' tank-a half cylinder resembling what Sponge termed a "cargo cult MRI chamber." The Sauna tube is
Placeworld
2000
video
PlaceWorld is an embodiment of a physical electronic landscape (eSCAPE) that explores the potentialities of a new interaction paradigm: augmented virtuality. It was developed as an eSCAPE demonstrator in partnership with the European ESPRIT i3
LEDA MELANITIS
2014
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2020
video
A HUMANISED BUTTERFLY NAMED LEDA MELANITIS Yiannis Melanitis physical information exhanges between organisms The terms ‘‘gene,’’ ‘‘organism,’’ and ‘‘species’’ have been used in a wide variety of ways, in a wide variety of contexts. Anyone who
Brush the Sky
2015
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2019
In "Brush the Sky," a mother-daughter duo bring the ancient art of calligraphy into the 21st century. In the Wing Luke Museum, transparent wall hangings by Midori Kono Thiel emphasized the abstract nature of calligraphic art by deconstructing the
Lightpools
1998
Lightpools or El Ball del Fanalet is a multi-user experience that uses Virtual Reality (VR) technology. It takes place in a circular arena approximately six meters in diameter, onto which a real-time computer generated image is projected from above.
Tell Me the Truth
1989
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1990
Archival Digital Print, Sizes: 8”x10” and 13”x19” Epson Pigment inks on cotton rag substrate or Light Jet digital photo prints. (plus custom sizes or NFT by special order) Date created: 1989 Acevedo's image called Tell Me the Truth had several
Document B
1996
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1996
Life has a beginning, a middle and an end. Our minds and memories see time pass in a narrative stream, moving from a beginning towards a close, and this pattern informs our concepts – and our preconceptions. But can we really confirm our lives as we
Tunnel
2000
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2000
The coal tunnel has no architecture. Its walls consist of the stuff the mine produces. It has no exterior, an interior shaped by the task for which it is intended, surfaces that are nothing but raw materials, and a shape that must follow the coal
Memory Theatre VR
1997
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1997
video
Memory Theater VR is an example of a virtual museum that embodies original architectural, interface and visualization strategies that converge the experience of real and virtual formations. The installation itself is set inside a cylindrical space,
Mori
1999
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1999
In Mori, the immediacy of the telematic embrace between earth and visitor questions the authenticity of mediated experience in the context of chance, human fragility, and geological endurance. Mori engages the earth as a living medium. Minute
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