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  • About 350 artists of over 30 different nationalities are taking part in this 5th edition of the FILE, with solo or collective works in the fields of net art, web art, interactive animation, hypertext, interactive web film, interactive movie,
  • Liquid Eden is a java-based Web project that visualizes the collective mark of networked communication. Gardens have both a symbolic and personal relevance to the project. As a frequent subject of landscape painting, they have been used to
  • BODYSCOPE
    Video projection (2,50′), digital print on aluminum dim: 150 x 200 cm The repeated kaleidoscopic video was created on the basis of radiological image of a spine and projected back over the original radiological image printed on an aluminum support.
  • Ruth Schnell is an Austrian media artist, professor for media arts and curator. She has been working with computer-aided tools since the mid-1980s. Her artistic research focusses on examining the perception of images/sound/language in connection
  • Heliotrope -
    Heliotrope is an artwork made using computer manipulated images and animations in which the user interacts to control the sequence of events. Like many interactive artworks the piece requires input from the user. However, unlike a computer game, the
  • medi@terra 2006 -
    medi@terra festival dedicates its 7th edition to videogames and the crucial role they play in today’s digital culture. The fields affected by videogames have multiplied, forming a platform with numerous applications in different areas of reality:
  • zgodlocator -
    Zgodlocator is a memory machine that functions according to the magnetic principles of a computer’s hard disk and organizes tiny metal particles. In Zgodlocator these particles are in fact ground computer parts that are magnetically sensitive.
  • Campos | Temporales (2022 - 2023) by Paul Hertz is a large-scale architectural video installation created for 150 Media Stream in Chicago, featuring a musical composition by Christopher Walczak during its opening night.
  • The Imaginary Hotel -
    The Imaginary Hotel allowed visitors to occupy and design their ideal room within and fill it with personal content and inspiration. The installation architecture resembled a typical hotel room with its ubiquitous furniture and appliances. In
  • Adriano Abbado has always been interested in non-verbal communication. In 1972 he made his first experiments with photography and environmental sounds. In 1977 he graduated in Electronic Music Composition at the Conservatory of Milan. In 1981 he