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Hörbare Text Collage / Audible Text Collage
2004
Strauss, Wolfgang and Thomas Goldstrasz and Andreas Muxel. Hörbare Text Collage / Audible Text Collage [].
Swisshouse: A Prototype Collaborative Environment -The Value Of Physical Context For Virtual Interaction
2002
Huang, Jeffrey and Muriel Waldvogel. Swisshouse: A Prototype Collaborative Environment -The Value Of Physical Context For Virtual Interaction In Proceedings of Second Workshop on Advanced Collaborative Environments, Edingburgh, Scottland,
Collaborative Visualization: New Advances in Documenting Virtual Reality with IGrams
1999
Sandor, Ellen and Janine Fron and K Greiber and Fernando Orellana and Stephen Meyers and Dana M. Plepys and M. Dolinsky and M. Dastagir Ali. Collaborative Visualization: New Advances in Documenting Virtual Reality with IGrams Proceedings of the
Collaborative and Transdisciplinary practices in Cyberart: from Multimedia to Software Art installations
2006
DOMINGUES, DIANA MARIA G and Eliseo REATEGUI. Collaborative and Transdisciplinary practices in Cyberart: from Multimedia to Software Art installations Art Inquiry 8 (2006): 113-143.
I N S N (H) A K (R) E S
2003
-
2007
The site provides a collaborative network action allowing telepresence and telerobotics. The robot is an agent that inhabits and acts in the physical world. Connecting the website address: http://artecno.ucs.br/insnakes makes it possible for the
m-cult.org
Collage: The Making of Modern Art
2004
Taylor, Brandon. Collage: The Making of Modern Art. London: Thames & Hudson, 2004.
Glitch Traces
2013
-
2014
Images collaged from screengrabs taken during the development of the 'Crosstalk' project in 2013-14. Source: Simon Biggs
An Engine of Many Senses
2013
video
An Engine of Many Senses is a generative computational work exploring the history and potential future of the computer. It includes a series of media elements that combine and recombine over time -- 3d images, 2d stills, generative audio, generative
Revolution
1990
video
In this interactive laser-disc-based work the viewer has to push a protruding steel bar to rotate a column-mounted monitor which in turn animates the images on its screen. A friction plate forces the viewers to exert themselves physically. Turning
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