Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
632
633
634
635
(current)
636
(more)
892
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
The Fox
2013
-
2013
A live performance and ‘game’ interface, which sought to provoke and subvert audience experiences and expectations of power, pleasure and control in the interactive environment. This performance was developed in collaboration with Nuno Lacerdo in
Os que chegam com a noite
2013
Using custom made circuits based on Arduino we create an intervention in the lighting systems of public spaces intending to alter the visitors' experiences of space and time, changing their apprehension of the surrounding environment and how they
this is NO THING - this is a SITUATION OF OPPORTUNITY
1967
-
1967
Event: this is NO THING - this is a SITUATION OF OPPORTUNITYInstitution: 26 Kingly StreetComment:
transmediale.07 unfinish!
2007
-
2007
The 20th transmediale festival again explores how art and society are changing under the influence of media and technologies which become more and more dominant in our everyday lives. In contemporary art, digital media like video and electronic
We have a situation, Coventry!
2016
-
2016
Coventry University dominates in the centre of Coventry, a sprawling campus that is gradually swalllowing more and more formerly public spaces as it builds an academic empire on top of what was once the bustling centre of a large manufacturing town.
Peopoly
2013
-
2013
The third "situation" took place in Eindhoven, the Netherlands, 15-18 April 2013 with the them of global mobility and migration. The performance, called Peopoly, used the structure of a board game to explore the experiences of different visitors to
Immersion Situation: Metaphysics of Games
2006
Event: Immersion Situation: Metaphysics of GamesInstitution: Mechanics of Human DialogueComment:
Représentation/situation
2002
Event: Représentation/situationInstitution: fluidité et rugosité du virtuel, Artmedia 8, CFCEComment:
"We Have a Situation, Coventry!" - chapter in Virtual Worlds: Concepts, Applications and Future Directions, eds. Liz Falconer and Mari Carmen Gil Ortega
2018
Helen Varley Jamieson and Katherine Wimpenny. "We Have a Situation, Coventry!" - chapter in Virtual Worlds: Concepts, Applications and Future Directions, eds. Liz Falconer and Mari Carmen Gil Ortega. Hauppauge, NY, USA: Nova Publishers, 2018.
Questions, situations, immersion, fusion
2009
Event: Questions, situations, immersion, fusionInstitution: Ecole Nationale Supérieure d'ArtComment:
1
…
(more)
632
633
634
635
(current)
636
(more)
892