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Virtual Hypertexts: "Lector in Fabula" inserted in GlobalizationHipertextos Virtuais: "Lector in Fabula" inserido na Globalização
2008
Moes, Fabiana. Virtual Hypertexts: "Lector in Fabula" inserted in Globalization Hipertextos Virtuais: "Lector in Fabula" inserido na Globalização Revista Encontro de Vistas (2008).
Fanculture" and Literary texts: union in cyberspace"Fancultura" e Textos Literários: união no ciberespaço.
2009
Moes, Fabiana. Fanculture" and Literary texts: union in cyberspace "Fancultura" e Textos Literários: união no ciberespaço. Revista Encontro de Vistas (2009).
Rewriting the Myth in virtual spaceReescrevendo o mito no espaço virtual
2007
Moes, Fabiana. Rewriting the Myth in virtual space Reescrevendo o mito no espaço virtual academia.edu (2007).
Borges, Science Fiction, Hyperfiction: three means to Post-Human ?Borges, Ficção Científica, Hiperficção: três caminhos para o Pós-humano?
2007
Moes, Fabiana. Borges, Science Fiction, Hyperfiction: three means to Post-Human ? Borges, Ficção Científica, Hiperficção: três caminhos para o Pós-humano? academia.edu (2007).
Fandom como Sistema Literário: uma análise crítica do texto na Era da Reapropriação Virtual. (Fandom as a Literary System: a critical analysis of the text in Age of Re-appropiation Virtual)
2009
Moes, Fabiana. Fandom como Sistema Literário: uma análise crítica do texto na Era da Reapropriação Virtual. (Fandom as a Literary System: a critical analysis of the text in Age of Re-appropiation Virtual) Master Thesis, UFPE, Recife, February 2009.
The Practice of LightA Genealogy of Visual Technologies from Prints to Pixels
2014
Cubitt, Sean. The Practice of Light A Genealogy of Visual Technologies from Prints to Pixels. Leonardo Book, Camebridge: MIT Press, 2014.
The Cinema Effect
2005
Cubitt, Sean. The Cinema Effect. Cambridge: MIT Press, 2005.
Digital Light
2015
Cubitt, Sean and Daniel Palmer and Nathaniel Tkacz, ed. Digital Light. London: Open Humanities Press, 2015.
Simulation and Social Theory. Theory, Culture and Society
2001
Cubitt, Sean. Simulation and Social Theory. Theory, Culture and Society. London: Sage, 2001.
Digital Aesthetics. Theory, Culture and Society
1998
Cubitt, Sean. Digital Aesthetics. Theory, Culture and Society. London, New York: Sage, 1998.
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