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  • PSyBench -
    PSyBench is a general platform for creating distributed Tangible Interfaces for collaborative design. Objects on an augmented tabletop are physically synchronized with identical objects on a remote table, allowing distant users to cooperatively
  • red fungus -
    Generative installation, stickers on the floor Supported by: Mondriaan Foundation, Ámsterdam Courtesy: Blue Fungus (of which Red Fungus is a variation) belongs to the collection Stedelijk Museum Amsterdam Red Fungus investigates the relation
  • The Artvertiser -
    The Artvertiser is an urban, hand-held Augmented Reality Improved Reality project that re-purposes street advertisements as a surface for exhibiting art. The project was initiated by Julian Oliver in February 2008 and is being developed in
  • L’exposition à la médiathèque George Sand présente le travail vidéo de Maurice Benayoun - La série Quarxs réalisée entre 1990 et 1993 en collaboration avec le dessinateur de bandes dessinées François Schuiten et l'écrivain Benoît Peeters. une des
  • Planet of Visions -
    Exposition universelle de Hanovre En collaboration avec François Schuiten, Conception et réalisation de l'ensemble des dispositifs multimédia 11 tables panoramiques faisant appel à la réalité augmentée. Animation dynamique d'éléments
  • Perfume Organ -
    The monumental perfume organ represents a meaningful analogy between musical and olfactory compositions. Its purpose is to demonstrate how, point by point, the scent becomes a kind of oflactif weapon which, with its made to measure smells,
  • videogame based on Guy Debord's board game with the same title. in collaboration with the RSG.
  • ITCH
    The ITCH acronym stands for “Interactive Technology – Community Hacking”, and as such it tries to represent a wide artistic research project concerning with the impact of personal mobile technologies on social behavior, particularly in the public
  • The Fox -
    A live performance and ‘game’ interface, which sought to provoke and subvert audience experiences and expectations of power, pleasure and control in the interactive environment. This performance was developed in collaboration with Nuno Lacerdo in
  • A visual/sonic installation that immerses the viewer in quantum phenomenon. Quantum Consciousness is an audio-visualisation of atomic data which indexes the quantum “movement” of an electron. This project delivers an aesthetic and immersive