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Acoustic Environment
1997
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1997
A collection and exhibition of a disparate yet representative array of machine sounds, analogous to the collection and display of zoological 'samples'. Developed in colaboration with Gary Warner.
Toshinori Kondo
N/A See colaboration with Naoko Tosa
Dave Colangelo
Artist: Dave ColangeloComment:
How to Use your Eyes
2008
Elkins, James. How to Use your Eyes. Colchester, UK: Taylor and Francis, 2008.
Department of Art History and Theory, Colchester/Essex
Wind and Rain
1969
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1969
A room was densely and completely filled with confetti that was being vigorously blown about by big fans. At one point a live elephant was brought into the room and the not realized intention (because the elephant had a cold) was to paint his belly
DEFENDEX-ESPGX
2004
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2006
The DEFENDEX-ESPGX is an interactive art object that combines real-time audio and video synthesis processing with physical interaction. The DEFENDEX-ESPGX is designed to simulate the look and feel of 1950's technology. The content draws on nostalgic
Arte pós-virtual: criação e agenciamento no tempo da Internetdas Coisas e da próxima natureza(Post virtual: art in the Internet of Things age
2013
Beiguelman, Giselle. Arte pós-virtual: criação e agenciamento no tempo da Internet das Coisas e da próxima natureza (Post virtual: art in the Internet of Things age In Cyber-Arte-Cultura: A trama das redes, edited by Fernando PessoaVol.7.
Muito além das imagens e Reengenharia da Cultura nos games: jornalismo operativo e sistemas enativos em práticas colaborativas transdisciplinares de Arte e Tecnociência
2020
DOMINGUES, DIANA MARIA G and Liliam Beatriz MASCHIO and Dulcinéia Novaes Felizardo VIEIRA. Muito além das imagens e Reengenharia da Cultura nos games: jornalismo operativo e sistemas enativos em práticas colaborativas transdisciplinares de Arte e
The Molecular Gaze: Art in the Genetic Age
2003
Anker, Suzanne and Dorothy Nelkin. The Molecular Gaze: Art in the Genetic Age. 1st Edition th ed.New York: Cold Spring Harbor Laboratory Press, 2003.
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