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  • Francien Verdenius and Jorge Maya and Geke Ludden and Pieter Desmet and Andrés Burbano and Vanessa Okken and Juan Salamanca and Ad Pruyn. Appearences can be deceiving. The portal of weight and embodied meaning portrayal in product design.
  • Mimetic Starfish -
    The Mimetic Starfish is a virtual creature, projected onto a large circular table. It reacts to visitors hand gestures in a life-like manner, slowly extending a tentacle towards a gently moving hand, or receding rapidly in an impulsive manner if the
  • Rafael Lozano-Hemmer talks about his exhibition at the MCA. Rafael's show ran from the 16th of December 2011 to the 12th of February 2012.
  • Douce France -
    Douce France is in situ project for Abbey de Maubuisson.The Abbey appears to Olga Kisseleva as a paradigm of this “Douce France” she had dreamed in Russia. But her work is ironical, it draws up an image of a globalized world, dominated by capital
  • Fitness Art Centre -
    Three screens are linked to three body-building machines that visitors are invited to use. Doing so activates images of demonstrators projected onto the screens but blurred by the random appearance and disappearance of big brand logos. The whole
  • Paradise -
    "Olga Kisseleva’s project for the Musée Chagall, is formulated as an echo to the works displayed in the exhibition space but opens the proposition as it expands its reach. She takes illustrations from sacred books as does Chagall, but her intention
  • Solar -
    As I mentioned in a previous entry, I am working on an application to be presented at the V&A Decode exhibition opening in December. I was asked to rework the Solar piece so that it could be audio responsive in real-time. During the development,
  • Flack Attack -
    Flack Attack is a magazine coming out of The Port, a community-driven space inside the online 3D world Second Life. Flack Attack explores a distributed model for magazine production. The workflow starts with a wiki, a web page allowing for open and
  • ANGELS - video
    The First Immersive Virtual Reality Movie. "ANGELS" was conceived at MIT & developed at the Hitlab in Seattle. It was completed in December 1991 and recorded on video in January 1992. This revolutionary movie was programmed for the 3 senses: visual,
  • "Time Jitters" is a two channel video that has been exhibited as a diptych as well as part of an interactive installation. Part 1 is a grid of twenty-five animations all of which loop at different rates becoming a cacophony of pulsing color and