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Terrarium Places
2004
DOMINGUES, DIANA MARIA G. Terrarium Places Maior Ou Igual a 4d Arte Computacional Interativa (2004): 30-35.
Featured Artwork "Cadence" by Kayla Parker (2022)
10/2024
Cadence (2022) by Kayla Parker is an animated film poem created with a constellation of common wayside flowers, gathered during walks on land reclaimed from the sea along the shore of the Laira estuary, on the coast of SW Britain.
Easter hack
2024
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2024
In digital technology an Easter egg refers to an extra feature, a message, hidden in a software program, video game, etc., and is revealed by an obscure sequence of keystrokes or commands. This Easter Saturday you can join media artist & open source
Active Living Infrastructure: Controlled Environment (ALICE)
2021
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2021
Exploring climate prediction as a game of chance and of skill, More Than Us offers us a glimpse of the astronomically huge dataspace we exist in. Two communities of colourful geometric shapes drawn, or ‘recycled’, from Suprematist paintings of the
Suspended Spring
2020
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2020
The Nantesbuch Foundation focuses on artworks dealing with nature. In April, they asked 100 of their artists to create a video piece on nature in the spring. See their website for the online exhibit "Arts of Spring." To express my feeling of having
Stadtwerkstatt Linz
World Skin, a Photo Safari in the Land of War
1997
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2003
video
World Skin is an interactive artwork presented for the first time at Ars Electronica (Linz, Austria). It won the Golden Nica Award in the Interactive Art category in 1998. Armed with cameras, we are making our way through a three-dimensional
Harmonic Motion
2021
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2023
video
This musical composition and immersive installation explores the vibrational and interconnected essence of the universe. It delves into the dynamic web of waves and resonances that link all matter and energy, permeating all aspects of existence,
Placeholder: Landscape and Narrative in a Virtual Environment
1992
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1993
PLACEHOLDER was a virtual environment project designed by Brenda Laurel and Rachel Strickland and produced by Brenda Laurel. Placeholder was a two-person fully interactive virtual-reality system, utilizing stereoscopic head-mounted displays,
Neal White
Neal White works across media, and in no particular medium at all – creating projects with the Office of Experiments that develop collaborative, social and critical spaces using art methods and art materials. His work operates along the fine line
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