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Under Fire
2004
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2005
UNDER FIRE is an ongoing art and research project that explores militarization and political violence. It delves into the structural, symbolic, and affective dimensions of armed conflicts: the organization, representation, and materialization of
Turbulence, Interactive Museum of Unnatural History
1994
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1995
What would life be like if it were made from computer algorithms rather than flesh and blood? Artificial Life is the name given to the simulation of natural forms and processes using materials other than those found in nature. It is not so much a
The Eighth Day
2000
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2001
The Eighth Day -- The Eighth Day is a transgenic artwork that investigates the new ecology of fluorescent creatures that is evolving worldwide. The Eighth Day was shown from October 25 to November 2, 2001 at the Institute for Studies in the Arts,
Enchantment of the Seas
2017
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2017
Print on gold-plated steel The golden tableau depicts the outline of the Mediterranean Sea and its neighbouring states; escape routes and ferry routes, routes of cruise liners and patrol boats that cross the sea on their journeys were superimposed,
RISIKO
2017
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2017
Installation Europe, North Africa and the Middle East enclose the Mediterranean, generating a space "in-between": refugees seek to traverse it either from the Maghreb states or from Turkey towards Europe; in contrast, Europe creates both real and
Planet Sram
This work associates Virtual Reality with Multimedia through a narrative intuitive percourse. Designed for a multi-user interface platform that combines motion capture and virtual reality. Up to seven participants can interact with the application.
Nano
2003
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2004
Two UCLA professors-media and net artist Victoria Vesna and nanoscience pioneer James Gimzewski-are at the forefront of the intersection of art and science. Their groundbreaking project, 'NANO', now on view at the Los Angeles County Museum
I/O Bulb and the Luminous Room
1997
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1998
The I/O Bulb and the Luminous Room are the two central ideas in a project whose goal is the pervasive transformation of architectural space, so that every surface is rendered capable of displaying and collecting visual information. An I/O Bulb
get.real
get.real addresses the complex interrelationship of nature/life and technology, literally drawing out the blurred borderlines of our existence. The baby exists (in reality) only in the mothers body and, yet, its (virtual) presence exceeds these
n o w h e r e - ein welt raum spiel
2005
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2006
in cooperation with: Gerald Nestler (Research), Christof Cargnelli (Sound), Oliver Irschitz (Production) --- I treat Wittgenstein's propositions more like axioms. When I negate the axiom, 'We make ourselves a picture of the world'
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