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To Touch
1993
It seems that a simple wooden table is the only object in a smoothly lighted room. To touch - to finger, to contact, to handle. The common museum traditions, meaning that the viewer is a viewer from distance, are turned around. The art pieces starts
Triangles
1997
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1998
This project explores the creation and use of a physical/digital construction kit. Triangles is a physical computer interface in the form of a construction kit of identical, flat, plastic triangles. The triangles connect together both physically and
Measure
1992
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1992
Measure is a variation of the Very Nervous System, using an extremely simple and regular sound source, a ticking clock. (source: http://homepage.mac.com/davidrokeby/measure.html)
Ars Electronica 2006: Simplicitiy - The Art of Complexity
2006
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2006
Event: Ars Electronica 2006: Simplicitiy - The Art of ComplexityInstitution: Ars Electronica Linz GmbH & Co KGComment:
The Laws of Simplicity
2006
Maeda, John. The Laws of Simplicity. Cambridge, MA: MIT Press, 2006.
Ars Electronica 2006: Simplicity, Brucknerhaus
2006
Event: Ars Electronica 2006: Simplicity, BrucknerhausInstitution: Ars Electronica Linz GmbH & Co KGComment:
simply
2005
Standalone portfolio
Deriva
2004
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2015
Deriva is a participative media performance which takes place on public space and can be followed live, through a web browser, anywhere in the world. A smartphone, attached to a bunch of helium filled balloons, broadcasts out of control images and
solid
1999
Solid is a group of 4 Java coded pieces consisting of unusual yet simple structures that can be twisted, stretched and generally thrown around the window by clicking and dragging the objects. The special quality of these pieces comes from how
Huichol Ghost
2016
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2016
Archival Digital Print, Sizes: 8”x10” and 13”x19” Pigment Inks on cotton rag substrate or Light Jet digital photo prints. (Also available larger custom sizes or NFT by special order) Date created: 2016 This image wasn’t consciously designed or built
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