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  • "Narcissus' Well" is an interactive multimedia installation that investigates how we are absorbed in the ephemeral, the intangible, the invisible, and the faraway - the quest for self-knowledge mediated through technology. The installation employs a...
  • An interactive installation that features a dynamically growing collection of cellphone images visually sequenced according to contributors' metadata and text tags. The public is invited to send photos taken on their cell phones adding tags to...
  • The interactive 3D virtual reality installation "The Travels of Mariko Horo" is a reverse Marco Polo fantasy imagining the fictitious Mariko Horo as a Japanese time-traveler searching for the Western Paradise of Buddhist mythology, the Isles of the...
  • Flypad -
    The company has also been commissioned to create a major, new permanent installation for THEpUBLIC in West Bromwich UK, due to open in 2006.

    Using Augmented Reality, Flypad will generate avatars from a 'data body' - information submitted by...
  • The Potential Thief -
    New performance installation exploring the relationship between the individual and cinematic image. Performers and audience members negotiate one another’s movements as they copy excerpts from films. Three audience members are asked to join each...
  • Day of the Figurines -
    Day of the Figurines is funded by the European Commission's IST Programme. It is part of the 'City as Theatre' workpackage of the IPerG project, a large European consortium led by Blast Theory, SICS - Swedish Institute of Computer Science, HUMLE and...
  • eyesoflaura.org -
    In Irvin Kershner's movie "Eyes of Laura Mars" from 1978, photographic artist Laura Mars experiences visions of the murder of her friends and colleagues as seen through the eyes of the murderer. The protagonist of Janet Cardiff's internet project,...
  • plastic trade-off -
    in cooperation with Gerald Nestler ---

    plastic trade-off is a light sculpture as well as a virtual knowledge space. It visualizes global financial markets and thus a core element of global economy.
    plastic trade-off could be described as a...
  • Water Bowls -
    Four water bowls reflect different aspect of water related to our connected human condition. Some of the most common metaphors of water such as the reflection of the moon, a drop of water, sound of water and oil and water are revisited using some of...
  • off-sense 2006 -
    The physical space of the gallery becomes entangled with the navigable space of the virtual environment in “Off-sense”. This sprawling installation of computer hardware provides access to a virtual world, where avatars float, roam and communicate...