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  • Recycle a Boeing -
    The second in the series of networked performances: “We have a Situation…” The participants in Nantes explored the realm of Aircraft recycling – a subject that came about through discussions addressing Nantes’ own second airport conflict and the
  • e-waste -
    The first "We have a Situation!" workshop series exploring the problem of e-waste and the creative potential of digital and online technologies took place in London between 19-22 March 2013 with the networked performative event on Saturday 23 March
  • The 121212 UpStage Festival of Cyberformance took place 5-12 December 2012 and consisted of two parts: - “Walking backwards into the future” – remounted cyberformances from the past 5 festivals (5-11 December) - “Testing – 1 2, 1 2, 1 2” – new
  • .. Her art works reflect on urbanity and community as seen through digital media and have been exhibited worldwide at festivals and museums..
  • Bazzichelli, Tatiana. Networking. The Net as Artwork. Aarhus: Digital Aesthetics Research Center, 2008.
  • We are always in partnership with someone or something. The issue is what we are explicit about; who, what we collaborate with. For more than 25 years Patrick Lichty has created work about mediation, networked society, and how that process of
  • Mega Diary
    Open Diary project to understand the unrelated person. This is a project which opens many people's everyday lives to the public through computer networking. Participants write down diaries on a bulletin board on internet for 100 days. This
  • Strata -
    The Strata project explores the design of layered, electronically-augmented physical models that serve as tangible interfaces to specific dataspaces. Strata's first application is an interface that embodies the physical structure of the Media
  • FUTURE CINEMA The Cinematic Imaginary after Film Curated by Jeffrey Shaw and Peter Weibel 16 November 2002 - 30 March 2003 ZKM Karlsruhe | atria 8 & 9, Media Theater [Admission :: EUR 5,10/3,10] Press conference : 14. November, 11am,
  • Virtual Orchestra -
    "In a room with large-screen walls, where animated virtual players hold different musical instruments, the visitor, wearing data gloves, conducts a musical performance, leading the tempo with one hand and, with the other, directing aspects of the