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The Distorted Barbie
1996
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1996
"The distorted Barbie" is a web-art installation that displayed digitally altered images of Barbie dolls in order to comment on Barbie as a cultural/commercial symbol and pop-icon. He published his original Distorted Barbie both on his own site at
Uncontrolled Hermetic
2003
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2003
Uncontrolled Hermetic featured a single life-size human figure 'bagged' in a bunny suit made of felt. The figure stood outside a clean room, which housed a Victorian drawing machine that makes self-generated drawings apparently without
Kayla Parker
Artist film-maker whose current work centres on watery places such as rivers, estuaries and coastal zones. She uses a process-based dialogic methodology informed by écriture féminine to explore the interrelationship between bodies and forgotten,
Trace(s) - festival des arts numériques : Mirages
2013
Event: Trace(s) - festival des arts numériques : MiragesInstitution: city of bagnols sur cezeComment:
Scottish Sorrow
1971
A city counsil street light repair vehicle was completely covered in tartan printed plastic. It drove nightly through Edinburgh broadcasting traditional bagpipe music and projecting tartan patterns onto the city's buildings. Also presented at
Borderless Under the Skin
1992
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1994
This piece is contained inside of a "Biohazrd Tent", or isolation chamber. Inside of the tent are several I.V. drip bags for blood transfusions, delivery of drugs etc. Inside of each I.V. drip bag is a surgical glove which has been fitted with
I like Frank
2004
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2004
In March 2004 Blast Theory premiered the world's first 3G mixed reality game, I Like Frank in Adelaide, at the Adelaide Fringe. I Like Frank took place online at www.ilikefrank.com and on the streets using 3G phones. Players in the real
GPSFilm
2008
video
GPS Film is the first locative media narrative system to merge mobile and GPS technologies. A way to watch cinema based on the viewer’s location and movement, the original source code was released as an open source application. Now recognized as
Beautiful New Worlds.Virtual Realities in Contemporary Art
2017
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2018
The introduction of virtual reality has led to a pictorial revolution that is radically changing not only our perception of images, but also our relationship with reality. Accessible illusionary worlds conjured up in virtual spheres provide visitors
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1997
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1997
Video installation Series 'Bags' Ten bags, stacked with their opening facing forward, form a free-standing sculpture. The flicker of a television picture is projected onto the front, and the image of the abstract television image continues into the
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