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  • ... Metro-Station Schadowstrasse in Düsselodorf/Germany has been inaugurated. Since 2008 Ursula Damm holds the chair for Media Environments at the Bauhaus University in Weimar, where she established the Performance Plattform at the Digital Bauhaus Lab and a DIY...
  • ...Rolland, Jannick and William Gibson. Towards Quantifying Depth and Size Perception in Virtual Environments Presence: Teleoperators and Virtual Environments 4, no. 1 (Winter 1995): 24-49.
  • ...Dove, Toni and Michael Mackenzie. Archeology of a Mother Tongue In Immersed in Technology: Art and Virtual Environments, edited by Mary Anne Moser and Douglas MacLeodBanff, Canada: Banff Centre for the Arts, 1996.
  • ... and technology. All their artwork is computer generated and includes interactive artworks, public artworks, online projects/environments, prints and generative objects which have been shown both nationally and internationally at events such as FILE Prix Luz...
  • ...mitry Gelfand (b.1974, St. Petersburg, Russia) and Evelina Domnitch (b. 1972, Minsk, Belarus) create sensory immersion environments that merge physics, chemistry and computer science with uncanny philosophical practices. Current findings, particularly regarding wave...
  • ...Fleischmann, Monika and Wolfgang Strauss. The Virtual Balance: An Input Device for VR Environments. : GMD Forschungszentrum Informationstechnik, 1999.
  • ...Zapp, Andrea. Networked Narrative Environments In ACM Siggraph Computer Graphics Conference/Networked Performance: How Does Art Affect Technology and Vice Versa, Los Angeles, CA: 2005.
  • ... of the virtual and physical worlds, created with a variety of computer controlled processes, and several interactive environments that utilize a cross-fertilization of virtual reality and game technologies. (source: http://crca.ucsd.edu/sheldon)
  • ...Scott S. Fisher is a media artist and interaction designer whose work focuses primarily on interactive environments and technologies of presence. Known for his pioneering work in the field of Virtual Reality at NASA, Fisher's media industry experience also includes...
  • ...Zapp, Andrea. Networked Narrative Environments as Imaginary Spaces of Being. Manchester, Liverpool: Manchester Metropolitan University and Foundation for Art and Creative Technology, FACT, 2004.