Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
59
60
61
62
(current)
63
(more)
110
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Paravent
1991
-
1991
Video sculpture In co-production with Gudrun Bielz The 'Paravent' functions as a projection screen, displaying a video of a car wash routine captured from the inside of a car. The 'Paravent' shifts its normal function as a private object and becomes
05 March/10:43 pm
2004
-
2004
05 March/10:43 pm consists of a small, suburban model house on a table, linked to a computer. Looking into one of the windows the viewer discovers a small live projection, floating in the room, showing a person who is collapsed on a chair, with a
Contre Temps
2013
-
2013
... and enigmatic,
like
an ideogram that’s... (to conquer ?)
time,
and to hope that...
The Moon is a Mirror
2014
video
This series of artworks contemplates the screen and its origins. My time in the villages of Southeast Asia has shown me an array of organic resources that can be formed into papers. I've researched naturally-occurring translucent materials and have
Dislocative Sculpture
2011
video
In "Dislocative Sculptures," Goethe-Institut Second Life Artist in Residence Tamiko Thiel and the United|Dislokations|Kartell (U|D|K) used the unique physics of building in Second Life to create a sculpture that could exist nowhere else. Cyberspace:
The Berlin Files
2003
-
2003
... a book that you
just
bought to look at, a...
SandScape
2002
-
2003
SandScape is a tangible interface for designing and understanding landscapes through a variety of computational simulations using sand. Users view these simulations as they are projected on the surface of a sand model that represents the terrain.
Murmuring Fields
1997
-
1999
video
... or sounds,
like
Politik-tik-tik, is...
PRIMAL STATES (LUX AETERNA)
2006
Site-specific installation (La Cittadele, Saint-Tropez) plexiglass (150 x 200 cm), resin, light projection, sand 'Working with nature, Uršula Berlot sets out to discover its underlying principles, subtly intangible yet overtly percpetible. Her
Bots
2019
video
With the use of augmented reality Banz & Bowinkel localize AI - controlled avatars on specifically designed areas within the gallery. The avatars have been developed by Banz & Bowinkel in cooperation with HTW Berlin and act out simulated
1
…
(more)
59
60
61
62
(current)
63
(more)
110