Archive Search

  • Ray, T. S.. Using Artificial Life to Create Parallel and Networked Processes through Natural Evolution In NCJSAI´94 (Japanese Society of Artificial Intelligence), : 1994.
  • Zapp, Andrea. Networked Narrative Environments In ACM Siggraph Computer Graphics Conference/Networked Performance: How Does Art Affect Technology and Vice Versa, Los Angeles, CA: 2005.
  • Giselle Beiguelman is a media artist and Professor at the School of Architecture and Urbanism of the University of Sao Paulo (FAU-USP). Her work include interventions in public spaces, networked projects and mobile art applications, exhibited
  • ... and Paris. He holds a philosophy master’s...
  • Patrick is a conceptual artist, curator, and theorist exploring how media shape our perception of reality as well as the borders between the digital and the materal. He is best known for his work with the virtual reality performance art group Second
  • Zapp, Andrea. Networked Narrative Environments as Imaginary Spaces of Being. Manchester, Liverpool: Manchester Metropolitan University and Foundation for Art and Creative Technology, FACT, 2004.
  • Collins, Susan. The Actual and the Imagined In Networked Narrative Environments as Imaginary Spaces of Being, edited by Andrea ZappManchester: Cornerhouse Publications, 2004.
  • Peraica, Ana, ed. Victims Symptom - PTSD and Culture. INC Readers, Amsterdam: Institute for Networked Culture, 2009.
  • Dr. Jeffrey Huang is Associate Professor of Architecture, Digital Media and Information Technology at Harvard Graduate School of Design (GSD), and since 2003 also at the Faculty of Arts and Sciences (FAS). Huang's teaching focuses on the
  • Manu Luksch, founder of Ambient Information Systems (ambientTV.NET,) is filmmaker who works outside the frame. The "moving" image, and in particular the evolution of film in the digital or networked age, has been a core theme of her works.